Wonderful, do you have a diagram? 
~PM 
(thinking in pictures...)

Date: Sun, 4 May 2014 22:30:26 -0700
Subject: Re: [agi] Situation Induction
From: [email protected]
To: [email protected]









     Here is something I'm working on relevant to the discussion of
     situations. It is not yet at point where it can be demonstrated,
     but here's an abstract description that may present a unique and


     unexplored perspective on situations. What is proposed is a
     bicameral architecture of situated and embodied semiotic
     control. Embodied domain state control is constrained by

     situational control. At the embodied control level, effects are
     adjustments of state, led by sentiments (positive and negative
     preference) considered as Peirce's thirdness. The same is true at


     the situational level (which constrains the embodied sentic
     level) effects in the space of situations are led by purposes.



     Embodiment
     1. Control domain
     2. Effect
     3. Feel w/rt Effect
     Situation
     4. Situational domain

     5. Effect upon situational domain (decision)
     6. Purpose w/rt Effect


     Peirce's modes are greatly illuminated when cast in terms of

     Perceptual Control Theory, which I think can be generalized as a
     Semiotic Control Theory. This may be a novel finding, but it
     seems more likely that I just didn't realize what Peirce meant


     until I thought of his work in terms of PCT.  The main insight
     that I think PCT brings to the Peircean modes is that qualitative
     categories can be derived from purely enactive hierarchical


     control. In other words, for example "feeling" is a thirdness
     phenomenon strictly because it is an instance of directing the
     selection of effect (2ndness-level) toward a reference condition,


     established by the organism as a control system. Similarity an
     "agreement" belongs to the situational domain of 4thness because
     it it establishes parameters constraining 3rdness-level activity.


     Again, this seems so obvious now that I am working with the
     ideas, that it is likely an understanding shared by others as














































     well.



     An interesting fact about this is that it produces an
     intriguingly natural definition of purpose in the context of
     control systems.  First off, purpose is about controlling effects

     in a situational domain. This leads to the more interesting
     observation that purpose is about those signs that designate
     collectively or individually the direction of changes in some

     situation domain that in terms of the control system are
     favorable. I suppose "goal" and "purpose" are fairly
     interchangeable here, but "purpose" seems to more cleanly

     accentuate the easily intersubjective nature of signs acting as



















     purposive operations.




  
    
      
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