Alan, I think it's difficult to overstate the importance of your post. You have outlined the nature of the translation problem and provided what I think is the foundation of it's solution.
The post (excerpts below) dovetails neatly with ideas I have been working on. After reading your post I put a jpeg of the mind model I have been playing with the past week or so up on my site http://users.rcn.com/standley/AI/AI.htm it's the first link under the update notice at the top. It's a work in progress, more or less just showing some features of the model, and a proposed mechanism by which people form preferences (the bug chasing link on the extropians list got me thinking about fetishes...) beneath that are scans of drawings I did after reading your post and integrating it's theories with mine. the model I've been playing with is rapidly becoming a testable architecture for machine cognition and learning. Im going to start writing a formal abstract for it today or tomorrow. Someone else will have to implement it though, I'm not much of a programmer... This below is truly brilliant > Remarkably (sufficiently to motovate this post!) is that this concept of > concept spaces that we find in Go is exactly the same idea that leads us > to declare a pattern of attoms to be a mouse or a diskette. _EXACTLY THE > SAME!!_ so many different projects and ideas out there, Realai, cyc, etc. I think working AI may a lot closer than most people think..... J Standley [EMAIL PROTECTED] http://users.rcn.com/standley/AI/AI.htm ------- To unsubscribe, change your address, or temporarily deactivate your subscription, please go to http://v2.listbox.com/member/?[EMAIL PROTECTED]