> > A goal in Novamente is a kind of predicate, which is just a > function that > > assigns a value in [0,1] to each input situation it observes... > i.e. it's a > > 'valuation' ;-) > > Interesting. Are these values used for reinforcing behaviors > in a learning system? Or are they used in a continuous-valued > reasoning system? > > Cheers, > Bill
They are used for those two purposes, AND others... ben ------- To unsubscribe, change your address, or temporarily deactivate your subscription, please go to http://v2.listbox.com/member/?[EMAIL PROTECTED]