> > A goal in Novamente is a kind of predicate, which is just a 
> function that
> > assigns a value in [0,1] to each input situation it observes... 
> i.e. it's a
> > 'valuation' ;-)
> 
> Interesting. Are these values used for reinforcing behaviors
> in a learning system? Or are they used in a continuous-valued
> reasoning system?
> 
> Cheers,
> Bill

They are used for those two purposes, AND others...

ben

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