YKY,

> Generally it seems that an AGI need to have a sensorium very
> similar to that of humans in order to have human-like cognition.

That is certainly true!

However, my goal is not specifically human-like cognition, but rather
cognition of an equal or superior generality and power to that of humans.

This need not be human-like

> Though, you may still experiment on the blocks world, but the
> question is whether the concepts that are learned in that world
> can be *reused* after your AGI is equipped with a more "natural"
> sensorium later.

To be more precise, we are not considering something as narrow as a "blocks
world", though we are considering a simulated world.

My strong feeling is that a lot of the concepts learned in a simulation
world could be used by an AI in the real world.  If this is not the case
then clearly the AI is not abstracting enough!  For instance, if an AI
learns the relationship between "near" and "by" via interacting
linguistically with humans in the context of a simulation world, it should
be able to generalize this semantic knowledge to real-world situations.

> I may start developing a sensory (especially visual) interface
> that might be used by other AGI engines, using a webcam. But the
> project may take 1-2 years to start.


I look forward to it ;-)

-- Ben G
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