> Where are the killer applications for the masses? You think many game
> developers grok MPI? The most likely place would seem an online game
> server.

Tasks like visual/speech recognition cannot be done in a robust
way unless you go parallel.  I'm sure a host of hard algorithmic
problems also requires parallelism.  The difficulty is that there
is as yet no *standardized* parallel platforms to rely on.

> The Cell processor has just been shipped to selected game developers. The 
> hardware
> is chronically overhyped, but it's definitely going towards affordable
> parallelism for the end user (adolescent and young adult gamer).

Now that's something I'd like to program on...  Maybe I can
contact IBM for it ;)

> > > FPGA accelerators are good, but you can't feed them fast enough. FPGA with
> > > onboard memory might be pretty optimal.
> >
> > This sounds promising, especially because of lower R&D costs.
> 
> Are you talking about individual developers? You can get a very decent
> cluster for a price of a single FPGA developer kit. It is most emphatically
> not cost effective.

Well I made a mistake, FPGAs are good for prototyping some
parallel hardware, they are not for AI developers whose main
concern is getting a lot of computing power.

> COTS clusters are the way to go. If you're latency-starved, platinum-plated
> interconnect might be worthwhile. That's the status quo, in a nutshell.

But how can you envisage cluster technology diffusing into desktops
for home users?  I understand that you're talking about developers
and I agree that COTS clusters are perfect for this purpose.

YKY

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