Hi, > I don't know if Novamente currently has such a PWM (perhaps by another > name). Anyway, my vision module has to interact with the PWM. The main > function of the vision module is to map the geon-based model to appearances. > I've had this part roughly figured out. > > Novamente's part is to help construct such a world model. We need to find > out how to represent objects, geons (which I can handle), and the > interrelations between objects. Let's avoid doing overlapping work...
The Novamente approach involves learning representations of objects learning a combination of supervised and unsupervised learning. E.g. from seeing a lot of TV's in different situations, and used in different contexts, the system will learn a whole bunch of overlapping probabilistic rules for recognizing TV's. So far we have not tested this process on real object perceived thru real cameras though -- just on simple object in a simple sim world. -- Ben ------- To unsubscribe, change your address, or temporarily deactivate your subscription, please go to http://v2.listbox.com/member/[EMAIL PROTECTED]
