On Fri, 6 Jul 2007, Bob Mottram wrote:
||I think laziness in teenagers has more to do with ||physiological/hormonal changes which simply won't apply to an AGI. ||Being playful does not imply laziness. Also AGIs may have far more ||spare computational resource which they can dedicate to playful ||exploration of possible outcomes than is the case for a typical human ||mind. || I guess what I'm thinking is how would an AGI determine how much of it's time should be spent playing? If you impose a hard limit (say 30%) of it's time should devoted to play is the AGI actually intelligent? If it's an open variable left to it's own discretion, then what would stop it from deciding bouncing a ball is more "fun" than doing what it's intended purpose is and spending a 100% of it's time doing that -leaving it somewhat like a teenager you want off your lawn. I'm sure there's a previous thread I missed that plainly states why this wouldn't happen, but I'm new here so yes to answer the question: I was MOSTLY kidding. P. ----- This list is sponsored by AGIRI: http://www.agiri.org/email To unsubscribe or change your options, please go to: http://v2.listbox.com/member/?member_id=231415&id_secret=13825579-f368df
