On 11/1/07, Linas Vepstas <[EMAIL PROTECTED]> wrote: > Yes, I figured as much. I haven't yet seen a cogent explanation of > why folks gave up. For shrdlu, sure .. compute power was limited.
IIRC, the reason SHRDLU wasn't taken any further wasn't to do with computing power, it was because the program was a blob of spaghetti procedural code, full of special-case hacks; it worked for the blocks-world domain, but offered no hint of general principles by which it might be scaled to realistic domains. ----- This list is sponsored by AGIRI: http://www.agiri.org/email To unsubscribe or change your options, please go to: http://v2.listbox.com/member/?member_id=8660244&id_secret=60174000-a71ccd
