Ed,

That is the http protocol, it is a client server request/response
communication. Your browser asked for the contents at
http://www.nytimes.com. The NY Times server(s) dumped the response stream
data to your external IP address. You probably have a NAT'd cable address
and NAT'ted again by your local router (if you have one). This communication
is mainly one way - except for your original few bytes of http request. For
a full ack-nack real-time dynamically addressed protocol there is more
involved but say OpenCog could be setup to act as an http server and you
could have a http client (browser or whatever) for simplicity in
communications. Http is very firewall friendly since it is universally used
on the internet.

A distributed web crawler is a stretch though.... the communications is more
complicated.

John

> -----Original Message-----
> From: Ed Porter [mailto:[EMAIL PROTECTED]
> Sent: Thursday, November 29, 2007 6:13 PM
> To: [email protected]
> Subject: RE: Hacker intelligence level [WAS Re: [agi] Funding AGI
> research]
> 
> John,
> 
> Thank you for the info.
> 
> I just did a rough count of all the "IMG SRC="http://";  in the source of
> the
> NYTimes home page which down loaded to my cable-modem connected computer
> in
> about 3 seconds.  I counted roughly 50 occurrences of that string.  I
> assume
> there a many other downloaded files such as for layout info. Lets guess
> a
> total of at least 100 files that have to be requested and downloaded and
> displayed. That would be about 33 per second.  So what could one do with
> a
> system that could do on average about 20 accesses a second on a
> sustained
> rate, if a user was leaving it one at night as part of an OpenCog-at-
> Home
> project.
> 
> It seems to me that that would be enough for some interesting large
> corpus
> NL work in conjunction with a distributed web crawler.
> 
> Ed Porter
> 
> 
> -----Original Message-----
> From: John G. Rose [mailto:[EMAIL PROTECTED]
> Sent: Thursday, November 29, 2007 7:27 PM
> To: [email protected]
> Subject: RE: Hacker intelligence level [WAS Re: [agi] Funding AGI
> research]
> 
> > From: Ed Porter [mailto:[EMAIL PROTECTED]
> > As I have said many before, to have brain-level AGI I believe you need
> > within several orders of magnitude the representational,
> computational,
> > and
> > interconnect capability of the human mind.
> >
> > If you had 1 million PC bots on the web, the representational and
> > computational power would be there.  But what sort of interconnect
> would
> > you
> > have?  What is the average cable box connected computers upload
> > bandwidth?
> >
> > Is it about 1MBit/sec?  If so that would be a bandwidth of 1TBit/sec.
> > But
> > presumably only a small percent of that total 1TBit/sec could be
> > effectively
> > used, say 100Gbits/sec. That's way below brain level, but it is high
> > enough
> > to do valuable AGI research.
> >
> > But would even 10% of this total 1Tbit/sec bandwidth be practically
> > available?
> >
> > How many messages a second can a PC upload a second at say 100K, 10K,
> > 1K,
> > and 128 bytes each? Does anybody know?
> 
> 
> I've gone through all this while being in VOIP R&D. MANY different
> connections at many different bandwidths, latencies, QOS, it's dirty
> across
> the board. Communications between different points is very non-
> homogenous.
> There are "deep" connections and "surface" alluding to deep web and
> surface
> web though network topology is somewhat independent of permissions. The
> physical infrastructure of the internet allows for certain extremely
> high
> bandwidth, low latency connections where the edge is typically lower
> bandwidth, higher latency but it does depend on the hop graph, time of
> day,
> etc..
> 
> Messages per sec depends on many factors - network topology starting
> from pc
> bus, to NIC, to LAN switch and router, to other routers to ISPs, between
> ISPs, back in other end, etc.. A cable box usually does anywhere from
> 64kbit
> to 1.4mbit upload depending on things such as provider, protocol, hop
> distance, it totally depends... usually a test is required.
> 
> 
> > On the net, can one bot directly talk to another bot, or does the
> > communication have to go through some sort of server (other than those
> > provided gratis on the web, such as DNS servers)?
> >
> > If two bots send messages to a third bot at the same time, does the
> net
> > infrastructure hold the second of the conflicting messages until the
> > first
> > has been received, or what?
> 
> This is called protocol and there are many - see RFCs and ITU for
> standards
> but better ones are custom made. There are connectionless and connection
> oriented protocols, broadcast, multicast, C/S, P2P, etc.. Existing
> protocol
> standards can be extended, piggybacked or parasited.
> 
> Bots can talk direct or go through a server using or not using DNS. Also
> depends on topology - is one point (or both) behind a NAT?
> 
> Message simultaneity handling is dependent on protocol.
> 
> 
> > To me the big hurdle to achieving the equivalent of SETI-at-home AGI
> is
> > getting the bandwidth necessary to allow the interactive computing of
> > large
> > amounts of knowledge. If we could solve that problem, then it should
> be
> > pretty easy to get some great tests going, such as with something like
> > OpenCog.
> 
> Like I was saying before - better to design based on what you have to
> work
> with than trying to do something like fit the human brain design on the
> "unbounded nondeterministic" internet grid. I'm not sure though what the
> architecture of OpenCog looks like...
> 
> John
> 
> 
> 
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