I pend the proposal “Passive Income”, spending 1 AP to do so.

-o

> On Sep 28, 2017, at 4:15 AM, Owen Jacobson <[email protected]> wrote:
> 
> I submit the following proposal:
> 
> Title: Passive Income
> Author: o
> Co-authors: G.
> AI: 2.0
> 
> Create a new rule, titled "Distributing Assets", with power 1, whose text is
> 
>    To “distribute” a quantity of a fungible asset to a set of recipients is to
>    transfer one instance of that asset at a time to the recipient that owns
>    the least number of instances of that asset, until either no more instances
>    of the asset are eligible to be distributed, or the number of instances so
>    transferred equals the quantity to be distributed. If, when distributing a
>    specific asset, two or more recipients each own the least number of
>    instances of that asset, then the recipient that most recently became
>    eligible to own the asset SHALL receive the asset being distributed.
> 
> Create a rule, titled "Passive Income", with power 2, whose text is
> 
>    The Tax Rate is a singleton natural switch which can take values between 0
>    and 100, inclusive, tracked by the Secretary. The Tax Rate has a default
>    value of 50.
> 
>    Whenever Agora receives Shinies from another owner other than itself, the
>    Secretary CAN cause Agora to distribute a percentage of that payment equal
>    to the Tax Rate to all players, and SHALL do so in a timely fashion. As
>    part of eir weekly duties, the Secretary SHALL do so for all payments to
>    Agora that have not yet been distributed.
> 

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