I pend the proposal “Passive Income”, spending 1 AP to do so. -o
> On Sep 28, 2017, at 4:15 AM, Owen Jacobson <[email protected]> wrote: > > I submit the following proposal: > > Title: Passive Income > Author: o > Co-authors: G. > AI: 2.0 > > Create a new rule, titled "Distributing Assets", with power 1, whose text is > > To “distribute” a quantity of a fungible asset to a set of recipients is to > transfer one instance of that asset at a time to the recipient that owns > the least number of instances of that asset, until either no more instances > of the asset are eligible to be distributed, or the number of instances so > transferred equals the quantity to be distributed. If, when distributing a > specific asset, two or more recipients each own the least number of > instances of that asset, then the recipient that most recently became > eligible to own the asset SHALL receive the asset being distributed. > > Create a rule, titled "Passive Income", with power 2, whose text is > > The Tax Rate is a singleton natural switch which can take values between 0 > and 100, inclusive, tracked by the Secretary. The Tax Rate has a default > value of 50. > > Whenever Agora receives Shinies from another owner other than itself, the > Secretary CAN cause Agora to distribute a percentage of that payment equal > to the Tax Rate to all players, and SHALL do so in a timely fashion. As > part of eir weekly duties, the Secretary SHALL do so for all payments to > Agora that have not yet been distributed. >
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