Thought about it, but it's too easy to cross-scam IMO (people just putting each other on their proposals all the time). But if you come up with some exact wording/points scheme that avoids the issue, definitely happy to reconsider that. Also, we tend to be very quick to give credit - contribute a couple sentences or comments and you're a co-author. Not sure I want to gameify that? On Mon, 9 Jul 2018, Publius Scribonius Scholasticus wrote: > Could the points also be given to coauthors, in addition to authors? > On Mon, Jul 9, 2018 at 10:33 AM Kerim Aydin <ke...@u.washington.edu> wrote: > > > > > > > > Proto-proposal for a simple game to replace land (perhaps temporarily) > > > > ------------------------------------------------------------------------ > > Oldschool Ordinals (Points!) with Zombies (OOPZ) v0.1 > > (or, an "economy" in 2 rules). > > > > // Comment lines are marked like this. > > // Points come and go - they've been gone for quite a while this > > // time around. Seems like a nice place to go (if land is to be > > // replaced, better to repeal and start fresh and do something simple > > // in the mean time so there's no time pressure for drafting). > > > > > > // The object of the game > > > > Amend Rule 2483 (Economics) to read in full: > > > > Points are the defined, official currency of Agora. Points can > > only be owned by Players and Agora. Points are tracked by the > > Treasuror. > > > > A player CAN win the game for a fee of 1,000 points. > > > > > > // The buy-in > > > > For each player, a number of Points are created in eir possession equal > > to either (A) the number of coins e had immediately before this proposal > > took effect, or (B) 1,200, whichever is less. > > > > // The buy-in retroactively provides an finite endpoint for the current > > // PAotM: get all the coins you can (up to 1,200). Will someone start > > // this game with enough points to win and get partway to the next win? > > // Quite likely. But that's a deserved buyout for playing PAotM. > > > > > > // The method > > > > // Back to basics: Proposal = points. Since proposals are free to > > // propose, that's your seed income - encourages proposal-based > > // participation and no minimum income needed. > > > > Create the following Rule, Earning Points, AI-1.5: > > > > For a player 'earn' a point is for it to be created in eir > > possession. For a player to 'lose' a point is for it to be > > destroyed (if e has one). Earning and losing points is secured. > > > > When a decision to adopt a proposal is resolved: > > > > - If the outcome was ADOPTED, its author earns a number of points > > equal to (the total strength of all valid ballots cast FOR the > > decision - the total strength of all valid ballots cast AGAINST) > > times the adoption index of the decision (final result rounded > > up). > > > > - If the outcome was REJECTED, its author loses a number of points > > equal to (the total strength of all valid ballots cast AGAINST > > the decision - the total strength of all valid ballots cast FOR). > > > > - If the outcome was FAILED QUORUM, every active player who didn't > > cast a ballot loses 1 point. > > > > At the start of each month, for each office, if a single player > > held that office for 16 or more days in the previous month and no > > unforgivable fines were levied on em for eir conduct in that > > office during that time, that player earns 10 points. > > > > When a player registers who has not been a player at any time in > > the past 30 days, e earns 25 points. > > > > When a zombie becomes active, e earns 25 points. > > > > > > // Keep Zombies because individual votes are now worth something > > // (can generate small amounts of points with their vote). > > > > // TODO > > // Repeal Land. But this is COMPLETELY compatible with land - someone > > // can re-enact Land wholesale when a draft is written and points won't > > // get in the way. > > > > // TODO > > // Make sure Pending is free, and blots are expungable by time. > > > > ------------------------------------------------------------------------ > > > > > > >