On 4/14/23 14:16, nix via agora-business wrote:
> On 4/13/23 14:11, nix via agora-business wrote:
>> I intend, with 2 Agoran Consent, to start the following tournament:
>>
>> {
>> Name: Commune v1.2 
> I object to this intent.
>
> I intend, with 2 Agoran Consent, to start the following tournament:
>
> {
> Name: Commune v1.3
>
> Description
> ===========
>
> This tournament is a self-contained game inspired by Acquire where
> players build communities on a board, invest in those communities, and
> gain rewards when communities they invested in are absorbed by other
> communities.
>
> Playing
> =======
>
> Any player CAN become a participant of this Tournament at any time
> during its play by announcement.
>
> Any participant CAN cease to be so by announcement. A participant of
> this tournament ceases to be so when e becomes inactive in Agora. When
> a person ceases to be a participant, all assets e owns defined by this
> Tournament are destroyed.
>
> The Game Master for this tournament is also known as the Surveyor.
>
> Gaining Tokens
> ==============
>
> A Token is an asset ownable by participants only. Tokens CANNOT be
> transferred or destroyed except as otherwise allowed by this Tournament.
> Each Token has a corresponding Symbol which can be any English letter
> A-J or any integer 0-9. Tokens owned by the same player with the same
> Symbol are fungible.
>
> Each participant has a Left, Middle, and a Right Token Constructor. By
> default, Token Constructors are set to construct nothing.
>
> For each of eir Token Constructors, players CAN once a week do one of
> the following by announcement:
> - Begin Constructing a Token with a specified Symbol.
> - Grant emself the Token that the Token Constructor is already
>    constructing (if not set to nothing).
>
> The playboard
> =============
>
> The playboard is a grid of size 10 x 10. The x coordinates of the
> playboard are identified by English letters A-J, and the Y coordinates
> of the playboard are identified by integers [0-9].
>
> Adjacency is defined by being at the same cordinate on one axis, and
> exactly one coordinate away on the other axis.
>
> An example visualization of the initial playboard is below:
>
>    A B C D E F G H I J
>   +-------------------+
> 0|x x x x x x x x x x|0
> 1|x x x x x x x x x x|1
> 2|x x x x x x x x x x|2
> 3|x x x x x x x x x x|3
> 4|x x x x x x x x x x|4
> 5|x x x x x x x x x x|5
> 6|x x x x x x x x x x|6
> 7|x x x x x x x x x x|7
> 8|x x x x x x x x x x|7
> 9|x x x x x x x x x x|9
>   +-------------------+
>    A B C D E F G H I J
>
> Placing Tiles and Founding Communities
> ======================================
>
> If a tile has not been placed on a location on the board, it is empty.
>
> Participants CAN place a tile on an empty location by paying one letter
> token and one number token that correspond to that location's
> coordinates.
>
> If a tile is placed that is not adjacent to any tiles belonging to any
> communities, the player that placed it founds a new community, e is
> granted 1 investment for that community, and e becomes its founder. E
> CAN and SHOULD name the community after any color that starts with a
> different first letter than any existing community by announcement. If a
> community has not been named, the Surveyor CAN and SHALL do so by
> announcement.
>
> A player who is the founder of an existing community CANNOT place a tile
> that would found a new community.
>
> If a tile is placed adjacent to one or more tiles belonging to a single
> community, that tile belongs to that community.
>
> If a tile is placed adjacent to two or more tiles belongining to
> different communities, a merger happens.
>
> When a merger happens, if a single community involved in the merger has
> more tiles than each other community, that community is the acquiring
> community. If there is a tie, the tied community that gained a tile
> least recently is the acquiring community. The other communities are the
> acquired communities. All tiles belonging to the acquired communities
> cease to belong to them and begin to belong to the acquiring community.
> Each player gains X (rounded down) Accolades for each acquired community
> e had an investment in, where X is the total tiles that belonged to that
> community immediately before the merger divided by the total number of
> investments that exist for that community and times the number of
> investments for that community that player owns. The acquired
> communities and all investments in all acquired communities are
> destroyed.
>
> Investments
> ===========
>
> An Investment is an asset. Investments CANNOT be transferred or
> destroyed except as otherwise allowed by this tournament. Each
> Investment corresponds with a Community. The investment limit is the
> current number of communities.
>
> Once per week a participant with less investments than the investment
> limit CAN grant emself an investment in any specified community by
> announcement.
>
> Participants CANNOT gain an investment when they are at the investment
> limit.
>
> Trading
> =======
>
> A participant can make a Trade Offer by announcement, specifying a token
> e owns, a set of symbols e wants, and, optionally, a set of participants
> allowed to accept the offer (defaulting to all participants if not
> specified).
>
> If a participant ceases to have any tokens matching a Trade Offer e
> made, the trade offer is withdrawn. Any participant can withdraw any
> trade offer e has made at any time by announcement.
>
> If a participant is in the set of participants allowed by a
> non-withdrawn trade offer and has a token matching the wanted set, e CAN
> accept that offer by announcement and specifying the corresponding
> token. When e does so, the token specified in the Offer is transferred
> to em, and the token e specified is transferred to the participant that
> made the trade offer.
>
> Tracking
> ========
>
> The Surveyor SHALL once a week publish an updated playboard, a list of
> all participants and all eir assets defined by this tournament, and a
> list of all communities and their number of tiles. E SHOULD include a
> history of moves made by players as well.
>
> Ending and Winning
> ==================
>
> Accolades are a currency. Accolades CANNOT be transferred or destroyed
> except as otherwise allowed by this tournament.
>
> When more than half of the tiles belong to a single community, the
> tournament ends.
>
> If it has been 3 months since the tournament started, the tournament
> ends.
>
> Immediately before the tournament ends, the participant with the
> greatest number of accolades wins.
>
> Clean-Up
> ========
>
> If any asset defined by this tournament would ever belong to Agora, a
> deregistered person, a deactivated player, the L&FD, or be in abeyance,
> it is instead destroyed.
> }
>

I support.

-- 
Janet Cobb

Assessor, Rulekeepor, S​tonemason

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