Taral: Ah. Gotcha. On Mon, Apr 14, 2008 at 11:38 PM, Iammars <[EMAIL PROTECTED]> wrote:
> > > Current proto-text: > > 1 - Contractness > The name of this contract is "The Fight Arena". This is a public > contract. > 2 - Referee > The Referee is responsible for maintaining this contract. If this > contract is a contest, the Referee is its contestmaster. > 3 - Basic Contract Stuff > Any player may become party to this contract by announcement. Parties > to this agreement who aren't the Referee are known as Fighters. Any Fighter > may cease to be a party to this agreement by announcement. > 4 - Status > Status is a player switch with values of Won, Lost, Hosting and > Competing (default). A player's Status may only be flipped as specified by > this contract. The Referee may flip anyone's Status by announcement. The > Referee may be the only player whose Status is set to Hosting. > 5 - Motion > Motion is a player switch with values of Fighting and Fawning > (default). A player's Motion may only be flipped as specified by this > contract. The Referee may flip anyone's Motion by announcement. > 6 - Experience Points > Experience Points (hereafter XP) are a type of currency. Ownership of > XP is restricted to Fighters. The Referee is the recordkeeper of XP. > 7 - Challenges > Any Fawning Fighter may challenge any other Fawning Fighter by > announcement. Upon doing so, each of the involved Fighters becomes Fighting. > Within four days, the two fighters SHALL send the Referee a Weapon. A Weapon > is a phrase containing up to three words. The Referee SHALL determine the > winner of the challenge by the secret rule as soon as possible and announce > it along with the Weapons each Fighter submitted. If the winner has more Xp > than the loser, the winner gains one XP. Else if the winner has less XP than > the loser, the winner gains three XP. Else if the winner and the loser have > the same number of XP, then the winner gains two XP. The loser loses one > FAP, no matter the amount of XP the winner and the loser has. After this is > all done, each involved Fighter becomes Fawning. > 8 - The Secret Rule > When the Referee becomes the Referee, he SHALL create a secret rule, > known only to emself. E SHALL NOT change this rule as long as e is the > Referee. > 9 - Awarding Points > At the beginning of each month, the Fighter with the most XP gains > points equal to the maximum number of points that a contest CAN award per > week per contestant. If there is a tie, the points are split up among each > tied Fighter, rounded down. > 10 - Final Challenge > > If there is no valid Final Challenge posted, the contestmaster SHALL > post a Final Challenge as soon as possible. The Final Challenge contains 4 > Weapons, one of which is not allowed in the Arena. Any Fawning Fighter may > attempt the Final Challenge by announcement. The announcement SHALL contain, > for each Weapon: > a. Whether or not the Weapon is allowed in the Arena. > b. If the Weapon is allowed in the arena, a Weapon that e believes > beats it. > Upon posting such an announcement, the current valid Final Challenge > becomes invalid. If all the information is correct, and each of the three > Weapons e posts beats the Weapon posted by the Referee that the Fighter > selects, that Fighter has eir Status switched to Won and gains points equal > to twice the maximum number of points that a contest CAN award per week per > contestant. Otherwise, that Fighter has eir Status switched to Lost and > loses points equal to the maximum number of points that a contest CAN award > per week per contestant. > [Example: The Referee posts a Final Challenge of: > Google > AgoraNomic.org > Wikipedia > AskJeeves > A Fawning Fighter posts the following announcement: > Google - Allowed in the arena; Yahoo > AgoraNomic.org - Allowed in the arena; magicthegathering.com > Wikipedia - Allowed in the arena; Uncyclopedia > AskJeeves - Not allowed in the arena] > <http://www.jmcteague.com> > -- -----Iammars www.jmcteague.com

