On Tue, Jun 10, 2008 at 7:58 PM, Ian Kelly <[EMAIL PROTECTED]> wrote:
> On Tue, Jun 10, 2008 at 7:57 PM, Ian Kelly <[EMAIL PROTECTED]> wrote:
>> On Tue, Jun 10, 2008 at 7:14 PM, ihope <[EMAIL PROTECTED]> wrote:
>>> On Tue, Jun 10, 2008 at 7:56 PM, Ian Kelly <[EMAIL PROTECTED]> wrote:
>>>> My guess is that this has the effect of creating a contract which
>>>> matches the current rules of B Nomic in text, but which is not B Nomic
>>>> and lacks its current gamestate.
>>>
>>> With ehird's consent, I intend to modify our B Nomic contract so that
>>> the rest of its gamestate matches B Nomic's.
>>
>> That's not a defined contract change.
>
> Though I suppose that "amending a contract" is a bit ambiguous in that
> regard, so maybe it can work.

It should be possible to simulate with a series of changes to the text
of the pseudo-B Nomic ruleset that end up with no net change to the
ruleset of the contract, so I see no problem allowing it as amendments
to the contract, which collectively could be a contract change.

-woggle

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