On Wed, Sep 10, 2008 at 10:12, Kerim Aydin <[EMAIL PROTECTED]> wrote:
>
> Proto-Proposal: a Card Party (new cards v0.2), AI-2:
> (root would you accept coauthorship?)
>
> ---------------------------------------------------------------------
>
> Create the following Rule, Cards, power 2:
>
> Cards are any class of assets defined by the Rules to be
> cards. For the rules to define a class of assets to be a
> card, the Rules must define its Title, its Party, and either
> its Exploit or its Position, but not both. Card instances
Nitpick: Are these properties of the _class_ or of all such cards in
the class or both? It looks like you mean both, which would be nice to
clarify...
> of the same class are fungible. No two classes of card may
> have the same title. Ownership of cards is restricted to
> players, contests, and the Deck.
>
> The Dealor is a high-priority office and the recordkeepor
> for cards. The Dealor CAN, by announcement:
> * create cards in the possession of the deck;
> * destroy cards;
> * perform actions on behalf of the Deck;
> * transfer cards between any two entities;
> however the dealor SHALL only perform these actions as
> explicitly permitted by the Rules.
>
> If a card class is defined as Unique, there is always exactly
> one such instance of the class in existence, and it can be
> neither created or destroyed. If, despite this rule, the
> instance does not exist, or a CFJ determines that its
> possession or existence cannot be determined by reasonable
> effort, it is instantly created in the Deck with any other
> copy being destroyed.
>
> If a card class is not unique, then any time there are
> fewer or more instances of that class in existence than
> a quorum on democratic proposals, the Dealor SHALL create
> or destroy cards in the Deck to bring the number of
SHALL as soon as possible?
> instances to that quorum. However, if the rules define
> more non-unique cards than there are active players
> in the game, the Dealor SHALL chose a number of card
> classes in excess of the number of active players and
> destroy all instances of those cards. Once per quarter,
> e CAN change this choice with 2 Support.
Should we secure some changes to card holdings?
> Create the following Rule, Card Positions:
>
> If a card has a Position, and the holder of the card is
> a Player, the holder of that card is considered to be the
> holder of that position, and have the powers and duties
> described by the Rules for that position. The powers and
> duties of such a position may not be delegated or deputized
> and are only performable/required of the holder of the card,
> rules to the contrary nonwithstanding.
>
> All card classes with a position are Unique.
>
>
> Create the following Rule, Playing Cards, power 2:
>
> A player CAN play a card in eir possesion with an Exploit,
> by announcing that e plays the card, while also announcing
> any further information required by the exploit. The card is
> transferred to the deck, and if possible, the effects
> of the exploit take place.
>
> If the information is incorrect, or the exploit is ILLEGAL,
> IMPOSSIBLE, or otherwise fails, or the card has no exploit,
> an attempt made by the player to play a card in eir possession
> still transfers the card to the deck.
>
>
> Create the following Rule, Parties, power 2:
>
> The Party of a card class may be one of Government, Opposition,
> or Backbencher. Any player holding a Government card is a
> member of Government (in the Governmnent party). Any player
Government party.
> holding an Opposition card is a member of the Opposition (in
> the opposition party). These are not mutually exclusive. A
(capital O?)
> play of a backbencher card with a target player in the same
> party as emself, unless the exploit on the card explicitly
> allows this.
Sentence fragment. (The exploit of a backbencher card is INEFFECTIVE
if its target player is in the same party as the card's player (ed:
put some defn in "Playing Cards" for this?)?)
> Create the following Rule, Dealing Cards, power 2:
>
> Whenever the rules indicate that the Dealor SHALL deal a
> card to an entity, the Dealor CAN and SHALL, as soon as
> possible, transfer a card in the Deck to the entity. The
> Dealor SHALL chose the card to be dealt randomly from among
> the cards in the deck that are indicated to by the
> authorizing Rule be part of or included in the particular
> deal.
>
> As soon as possible after the rules state that a player
> Gains a Draw, the Dealor SHALL deal one backbencher card to
> each active player.
>
> At the beginning of each month, each active player gains
> a draw.
>
> A player CAN spend any two notes of different pitches to
> Gain a Draw.
How about any tritone?
>
>
> Amend Rule 402 to read:
>
> The Speaker is the active player who has most recently been
> awarded the Patent Title Champion, with ties broken in favor
> of the player who has been registered the longest.
The longest period of time being a player or currently a player and
the longest period of time since e became one?
>
> The Herald's report includes the date on which each of the
> last three active Champion awardees were most recently awarded
> the title.
>
>
> Create the following Rule, entitled Forming a Government:
>
> Once per quarter, or upon gaining the office, the Speaker
> CAN announce a New Government by naming a list of three or
> more different active players other than emself who hold the
> Patent Title Champion, and listing a defined Government Position
> card for each Player. Such an announcement is self-ratifying,
> and has the effect of transferring the indicated cards to
> the indicated players.
>
> As soon as possible after a New Government is so formed,
> the Dealor SHALL randomly, in a single announcement:
> (1) transfer all Position cards except those assigned
> by the Speaker, above, to the Deck;
> (2) If there are the same number or more Champions without
> Positions then there are unassigned positions, randomly
> assign (transfer) Position cards to Champions without
> them, one to a Champion;
> (3) Otherwise, e will still assign cards as in (2), but
> will prioritize assigning opposition cards before
> government cards (one to a Champion), and leave
> remaining cards in the Deck.
>
>
> Amend Rule 1922 by deleting:
> (e) Minister Without Portfolio, to be awarded by the Dealor to
> any player who wins the game and does not already bear the
> title. If the number of players bearing this title is
> greater than the number of Prerogatives defined by the
> rules, then this title is administratively revoked from the
> Speaker.
> and relettering paragraphs to be in sequence.
>
> Repeal Rule 2019.
>
> Create the following Rule, The Cabinet, power 2:
>
> The following are defined unique position cards classes of
> the Government party:
>
> Title: Default Officeholder.
> Position: The holder of Default Officeholder CAN become holder
> of a vacant elected office by indicating the Office, unless e
> is prevented from holding that office on an ongoing basis.
>
> Title: Wielder of Veto.
> Position: The Wielder of Veto CAN veto an ordinary decision in
> its voting period by indicating the decision; this increases
> its Adoption Index by 1.
>
> Title: Wielder of Rubberstamp.
> Position: The Wielder of Rubberstamp CAN rubberstamp an ordinary
> decision in its voting period by indicating the decision; this
> decreases its quorum to 3, rules to the contrary
> notwithstanding, except if a proposal is both filibustered and
> rubberstamped, its quorum is what it was originally.
>
> Title: Cabinet Secretary.
> Position: The Party Secretary may make any ordinary proposal
> democratic by announcement unless there is less than 48 hours left
> in the proposal's voting period.
>
> Title: Chief Whip
> Position: The Chief Whips's voting limit on an Ordinary proposal
> is 1.4 times what it would otherwise be, if and only if e
> casts all eir votes FOR that proposal and announces in casting
> eir vote that it is a Party Line Vote.
>
>
> Create the following Rule, The Shadow Cabinet, power 2:
>
> The following are defined unique position cards classes of the
> Opposition party:
>
> Title: Default Justice.
> Position: Whenever the Clerk of the Courts assigns a judicial
> panel, e SHALL assign one with the Default Justice as a member,
> unless no such panel is eligible to be so assigned.
>
> Title: Opposition Whip.
> Position: The Opposition Whips's voting limit on an Ordinary
> proposal is 1.4 times what it would otherwise be, if and only
> if e casts all eir votes AGAINST that proposal and announces
> in casting eir vote that it is a Party Line Vote.
>
> Title: Tiebreaker.
> Position: When an Agoran decision would be resolved with a
> voting index equal to its adoption index, the voting index is
> instead 0.001 more (if the most common value among the
> Tiebreaker's votes on that decision is FOR) or less (if the
> most common value is AGAINST). If there is no single most
> common value or that value is neither FOR nor AGAINST, the
> voting index is unchanged.
I think this fails to be effective for precedence reasons. (Change
R955 instead.)
>
> Title: Rabble-rouser.
> Position: The Rabble-rouser CAN filibuster an ordinary proposal
> by announcement. A filibustered ordninary proposal has its
> quorum doubled. If a proposal is both filibustered and
> rubberstamped, its quorum is what it was originally.
>
> Title: Pundit.
> Position: The Pundit can make a democratic proposal with an AI
> less than two ordinary by announcement unless there is less than
> 48 hours left in the proposal's voting period.
I don't like the "race" between the cabinet secretary and the pundit
here. Can we make it so the pundit and cabinet secretary can't make
the same proposal {democratic,ordinary} twice?
>
>
> Create the following Rule, AI-1, Backbenchers.
>
> The following Backbencher cards are defined. Unless otherwise
> indicated in the exploit text, the exploit fails if the player
> you specify as part of the exploit is in your party, or is
> the Deck.
>
>
> * Title: Your Turn
> Exploit: Indicate a player. That player must play or
> discard a card in the next 72 hours; if e does not,
> you MAY transfer a Backbencher card of your choice
> from eir hand to the Deck.
You MAY but CANNOT unless I'm missing something.
>
> * Title: Discard Picking
> Exploit: Indicate a card that was played or discarded in the
> past 72 hours. If that card is in the discard
> pile, transfer it to your hand.
>
> * Title: Drop your Weapon
> Exploit: Indicate an entity and a card held by that entity.
> Discard that card from that entity's hand to the Deck.
>
> * Title: Presto!
> Exploit: Indicate an entity and a card held by that entity.
> Transfer that card to your hand.
>
> * Title: Dud
> Exploit: You may wish in your own mind that you had a
> luckier Draw.
>
> * Title: Local Election
> Exploit: Decrease the caste of a player you name by one.
>
> * Title: Lobbyist
> Exploit: Increase the caste of a player you name in your
> party, other than yourself, by one.
>
>
> Upon this proposal taking effect, one instance of each Unique
> card is created in the deck, and N instances of each non-unique
> card are created in the deck, where N is quorum on democratic
> proposals.
>
> Goethe is hereby made the holder of the Dealor office. The IADoP
> SHALL initiate an election for this office ASAP.
- woggle