On Tue, 12 Jan 2010, Sean Hunt wrote:
> These should all be charges of ergs, not fees (no semantic reason, it's just 
> an 
> extension of the metaphor).

Ooh, good one.

> Making Rest destruction be 1 erg seems low; that means even the most basic of 
> players can abolish 4 of eir own Rests per week. It should probably be 2 or 
> even 3.

I was trying to change as little as possible in the current "economy" such as 
it is, right now absolv-o-matic deals are only 12% less probable than distrib-
u-matic deals.  But I'm happy to make it 2 - I agree that sounds about right.

-G.



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