On Tue, 12 Jan 2010, Sean Hunt wrote: > These should all be charges of ergs, not fees (no semantic reason, it's just > an > extension of the metaphor).
Ooh, good one. > Making Rest destruction be 1 erg seems low; that means even the most basic of > players can abolish 4 of eir own Rests per week. It should probably be 2 or > even 3. I was trying to change as little as possible in the current "economy" such as it is, right now absolv-o-matic deals are only 12% less probable than distrib- u-matic deals. But I'm happy to make it 2 - I agree that sounds about right. -G.

