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On Jul 5, 2010, at 11:18 PM, ais523 <callforjudgem...@yahoo.co.uk> wrote:

> On Mon, 2010-07-05 at 23:11 +0200, comex wrote:
>> On Jul 5, 2010, at 10:32 PM, ais523 <callforjudgem...@yahoo.co.uk> wrote:
>>>> Allegiance is a player switch, tracked by the Referee, whose values are
>>>> "none" and all Teams, defaulting to "none". Players whose Allegiance is
>>>> "none" are said to be Independent; otherwise, players are said to be
>>>> "in" the team, and a "member" of the team, which their Allegiance is set
>> miscomma.
> No it isn't, unless you're using different grammar rules to me.

I think you mean "the team which their Allegiance is set to".  Otherwise, what 
team are you referring to?

>>>> If there is ever simultaneously one or more empty Teams, and two or more
>> are
> That one could go either way, I think; I won't object to you Cleaning
> it.

No, it couldn't.

> Your reasoning is off here; a higher or lower number would not make
> actions to directly increase erg count any more or less useful (unless
> such actions are, say, only possible to do once ever, rather than
> recurring every week), because in each case how quickly you reach the
> target depends on how quickly you gain ergs.

Such as redeeming Leadership Tokens, judging cases for farads (sort of-- we 
don't have that many cases), etc...

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