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On Jul 5, 2010, at 11:18 PM, ais523 <callforjudgem...@yahoo.co.uk> wrote: > On Mon, 2010-07-05 at 23:11 +0200, comex wrote: >> On Jul 5, 2010, at 10:32 PM, ais523 <callforjudgem...@yahoo.co.uk> wrote: >>>> Allegiance is a player switch, tracked by the Referee, whose values are >>>> "none" and all Teams, defaulting to "none". Players whose Allegiance is >>>> "none" are said to be Independent; otherwise, players are said to be >>>> "in" the team, and a "member" of the team, which their Allegiance is set >> miscomma. > No it isn't, unless you're using different grammar rules to me. I think you mean "the team which their Allegiance is set to". Otherwise, what team are you referring to? >>>> If there is ever simultaneously one or more empty Teams, and two or more >> are > That one could go either way, I think; I won't object to you Cleaning > it. No, it couldn't. > Your reasoning is off here; a higher or lower number would not make > actions to directly increase erg count any more or less useful (unless > such actions are, say, only possible to do once ever, rather than > recurring every week), because in each case how quickly you reach the > target depends on how quickly you gain ergs. Such as redeeming Leadership Tokens, judging cases for farads (sort of-- we don't have that many cases), etc...