Is this (and a bunch of other CFJs on the topic of paradoxes) all about rule
2358? Why not just change that?
Although Rule 2358 mostly depends on the traditional interpretation of
paradoxes as causing fundamental logical indeterminacy, and might have
to be changed if this CFJ finds otherwise, paradoxes don't depend on
Rule 2358.
In the spirit of absurd literalism I point out that my question asked
about certain CFJs and not directly about paradoxes :)
Paradoxes don't arise spontaneously, nor do they CFJ themselves.
Conversely, the most recent CFJ doesn't refer to any alleged paradox in
the ruleset or associated gamestate. These all involve player actions,
and presumably players have reasons.
-Dan