Title: Organizations AI: 3 Author: ais523 Co-Authors: aranea Create a new Power-1.2 rule, "The Secretary":
The Secretary is an office, responsible for tracking Organizations and related gamestate. The Secretary's report includes: a) A list of all Organizations and their Income. b) Each player's Expenditure. Create a new Power-1.2 rule, "Organizations": An Organization is a type of entity. The following changes are secured: creating, modifying, or destroying an Organization; and causing an entity to become an Organization or cease to be an Organization. Budget is a switch belonging to (Organization, player) pairs (i.e. there is one instance of the switch for each combination of an Organization and a player), tracked by the Secretary, whose legal values are integers from 0 to 100 inclusive, defaulting to 0. An Organization's Income is the total value of all Budget switches for pairs that include that Organization. A player's Expenditure is the total value of all Budget switches for pairs that include that player. Changes to Budget are secured. A "member" of an Organization is a player for which the pair consisting of that Organization and that player has a nonzero Budget. It is IMPOSSIBLE, by any means, for a player to become a member of an Organization without eir explicit, willful consent. This rule takes precedence over any rule that might make such a change possible. Create a new Power-1.2 rule, "Organizational Restructuring": Charter is an Organization switch, tracked by the Secretary, whose legal values are texts, and with default value "An amendment to this Organization is Appropriate if no members of this Organization object to it within 4 days.". Each possible modification to an Organization, or to a switch that pertains to an Organization or a pair including that Organization, is considered to be either Appropriate or Inappropriate. An Organization's Charter SHOULD contain a method of determining the appropriateness of any attempt to modify that Organization. If a Charter does not specify the appropriateness of a modification, or if it attempts to specify the appropriateness of a modification but in a way that is unclear, ambiguous, circular, inconsistent, paradoxical, or that depends on information that is impossible or unreasonably difficult to determine, the modification is Inappropriate; otherwise, it is Appropriate if and only if the Charter specifies that it is. Organizations CAN be modified as follows: a) A member of an Organization CAN flip that Organization's Charter by announcement, if such a modification is Appropriate. b) Any player CAN flip a Budget Switch by announcement, if such a modification is considered Appropriate by the Organization to which the switch pertains, except where other rules disallow the change. c) A member of an Organization can modify its Charter without objection, even if such a modification is Inappropriate. Players SHOULD only use this mechanism to recover from situations where bugs in an Organization's charter prevent it from being modified via the normal mechanisms, and/or if the Charter forgets to specify circumstances under which a certain class of modifications would be Appropriate. Create a new Power-1.2 rule, "Death and Birth of Organizations": If an Organization's Income is ever lower than 50, that Organization Collapses, destroying the Organization. Any players who were members of the Organization immediately before its Income reduced below 50 CANNOT become (or be caused to become) members of Organizations (regardless of who actually flips the switch), and cannot create Organizations, for 7 days after the collapse. If a player's Expenditure is 50 or lower, that player CAN create an Organization by announcement (except where disallowed by the preceding paragraph or by other rules), specifying a name for the Organization that is unique among Organizations, and that Organization's initial Charter. When a player creates an Organization this way, the Budget for the pair consisting of that player and that Organization becomes 50 (with other Budget switches for pairs including that Organization starting at their default of 0), and its Charter is set as the player specified. Create a new Power-3 rule, "Bankruptcy": While a player's Expenditure exceeds 100, then any player CAN cause that player to become Bankrupt by announcement. The Secretary SHALL NOT allow any player's Expenditure to exceed 100 for more than a week. When a player becomes Bankrupt, a) All Budget switches for pairs that include that player are flipped to 0. b) The Referee CAN and SHALL issue that player a Red Card (a rule violation NEED NOT be cited in this case). c) The Herald is authorized to award that player the Patent Title of Welsher. If a player has become Bankrupt within the past 30 days, e CANNOT create or modify Organizations or Budget switches in any way, rules to the contrary notwithstanding. Ratify the following text: There are no Organizations.