On 2015-06-20 21:24, Tanner Swett wrote:
> Proposal, "The Resistance", AI 1.5:
> 
> Create a rule, titled "Gothur and Yufel":
> 
>       The Weird is an office.
> 
>       Enlistment is a player switch, tracked by the Weird, with values
>       Unenlisted (default) and Enlisted. Any player CAN flip eir
>       Enlistment by announcement, but if a player's Enlistment flips
>       to Unenlisted while there is War, e CANNOT flip it back to
>       Enlisted until the Brutality has flipped to Peace. Whenever the
>       Weird is Enlisted, the Weird becomes Unenlisted.
What if the Weird changes during a War? Depending on if e was enlisted
at some point in the War (for whatever reason), e may or may not be able
to enlist. Because of eir knowledge, e should, IMO, be unable to enlist
until Peace.

If e gives everyone a Faction during Peace then the office changes
hands, can e enlist in the next war? Can the new Weird change people's
Faction so the old one doesn't know them?

-- 
Sprocklem

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