On 2015-06-20 21:24, Tanner Swett wrote: > Proposal, "The Resistance", AI 1.5: > > Create a rule, titled "Gothur and Yufel": > > The Weird is an office. > > Enlistment is a player switch, tracked by the Weird, with values > Unenlisted (default) and Enlisted. Any player CAN flip eir > Enlistment by announcement, but if a player's Enlistment flips > to Unenlisted while there is War, e CANNOT flip it back to > Enlisted until the Brutality has flipped to Peace. Whenever the > Weird is Enlisted, the Weird becomes Unenlisted. What if the Weird changes during a War? Depending on if e was enlisted at some point in the War (for whatever reason), e may or may not be able to enlist. Because of eir knowledge, e should, IMO, be unable to enlist until Peace.
If e gives everyone a Faction during Peace then the office changes hands, can e enlist in the next war? Can the new Weird change people's Faction so the old one doesn't know them? -- Sprocklem

