On 08/15/2016 11:17 AM, Kerim Aydin wrote:
>
> Now, of course, we've got the "generic" method by which any title
> (including the above) can be awarded with the right level of Support.
> This came about, in part, with the start of the trend (~2004?) to award
> arbitrary Patent Titles via scam proposals, as scam success markers,
> which led to lots of one-off titles with no specific qualifications
> beyond "we managed a scam", so people started liking unique titles
> awarded by spontaneous acclaim.
>
> The question is:  is this "generic" method inspiring enough, or should
> there be a small collection of "official" titles in the Rules to give
> inspiration/specific targets?  For more inspiration, here's a list from
> the longest (most titles) version of R1922 that I found after a short
> inspection:

It's my opinion that any title intended to be awarded multiple times
should be defined, and any title intended to be unique need not be.

If a title isn't rule-defined, there's no reason to believe you'll get
it if you accomplish its goals - especially if the active players at the
time aren't familiar with the last time the title was awarded. If it's
rule-defined, it has more potential to be rewarded absent an older
player that remembers its conditions.

I also think that we don't want to let the conditions for historied (as
in multiple winners) titles slip in meaning too much. By not being rule-
defined, the conditions may become too constricting to be approachable
or too broad to be meaningful.

Having enough rule-defined titles should also be a deterrent for having
too many unique titles which should, IMO, be truly singular events in
order to merit getting their own shelf in the trophy room, as it were.

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