I hereby distribute each listed proposal, initiating the Agoran Decision of whether to adopt it, and removing it from the proposal pool. For this decision, the vote collector is the Assessor, and the valid options are FOR and AGAINST (PRESENT is also a valid vote).
ID Author(s) AI Title ------------------------------------------------------------- 7832+ Alexis 3.0 Quintessential Parameters 7833* ais523 2.1 Agoran Festivals 7834* ais523 3.0 Rush of Ribbons The proposal pool currently contains the following proposals: ID Author(s) AI Title ------------------------------------------------------------- pp1 nichdel, G. 2.0 Simple Economics Legend: <ID>* : Proposal is pending. <ID>+ : By publishing this report, I pend the marked proposal. ////////////////////////////////////////////////////////////////////// ID: 7832 Title: Quintessential Parameters Adoption index: 3.0 Author: Alexis Co-author(s): Amend Rule 1607 by replacing "the text of the proposal is an essential parameter" with "the text, author, and coauthors of the proposal are essential parameters." Amend Rule 1950 by replacing: An Agoran decision with an adoption index has the following essential parameters: a) Its adoption index. b) Its author (and co-authors, if any). with "Adoption index is an essential parameter of an Agoran decision if that decision has an adoption index." [Agoran decisions do not have coauthors or authors. Proposals do.] ////////////////////////////////////////////////////////////////////// ID: 7833 Title: Agoran Festivals Adoption index: 2.1 Author: ais523 Co-author(s): Create a new rule, "Festivals", power 2.1: {{{ Festivity is a singleton switch, whose possible values are integers ranging from 0 inclusive to the number of defined types of Ribbon exclusive, and defaulting to 0. While Agora's Festivity is 0, Festivity is tracked in the Tailor's monthly report. Otherwise, it is tracked in the Tailor's weekly report. Changes to Festivity are secured. If Agora's Festivity has had the same nonzero value for 14 days or more, any player may flip it to 0 by announcement. A player who owns at least N types of Ribbon may Start a Rank N Festival, where N is an integer greater than Agora's Festivity, with 4 Support from players who own at least N types of Ribbon. Upon doing so, Agora's Festivity is flipped to N. Exception: A player may not do so if Agora's Festivity has had a value greater than or equal to N within the past 21 days. A person who owns a number of types of Ribbon equal to or greater than Agora's Festivity is known as Festive. Other persons are not Festive. }}} [The 4 support requirement is designed to ensure that there are at least 5 Festive players at the start of the Festival. This is to prevent scams by a group of heavily-decorated players. Additionally, basing it entirely on Support makes it hard for a flood of new players to interfere with it, and allows restrictions to be introduced near- instantaneously and thus beat out any timing scam. It's possible to extend a Festival via progressively starting new Festivals of higher rank, until you reach a value too high for enough players to have enough Ribbons.] Create a new rule, "Festival Restrictions", power 2.1: {{{ While Agora's Festivity is nonzero, the following apply: (a) Non-Festive players are never considered Supporters of a dependent action; (b) Non-Festive players cannot flip the Imminence of any proposal; (c) Quorum for Agoran Decisions is equal to half the number of Festive players, rounded up; (d) Each Festive player has the maximum possible voting strength. All other players have the minimum possible voting strength. While Agora's Festivity is zero, the paragraphs above have no effect and are ignored. }}} [Things that Non-Festive players can still do: hold office; judge CFJs; submit proposals for someone else to pend. In other words, they can still largely participate, and in particular, they have just as much ability to earn Ribbons (and thus become Festive) as other players do.] ////////////////////////////////////////////////////////////////////// ID: 7834 Title: Rush of Ribbons Adoption index: 3.0 Author: ais523 Co-author(s): Append the following paragraph to Rule 2438: {{{ Transparent (T): A person qualifies for a Transparent Ribbon while the number of other types of Ribbon that that person qualifies for and/or has earned within the previous 7 days is at least 5. }}} In rule 2438, amend "Gray (Y)" to "Gray (A)". [This frees up Y for a potential Yellow ribbon in future, and A is also pronounced much more similarly to Gray than Y is.] ////////////////////////////////////////////////////////////////////// ID: pp1 Title: Simple Economics Adoption index: 2.0 Author: nichdel Co-author(s): G. Enact a new rule (P=2) titled "Economics" which reads: Agora, each player, and each organization have corresponding switches known as Balance switches. Each Balance switch's possible values are integers. Agora's Balance's default value is 1000. Each player and organization's Balance's default value is 0. The unit for Balance values is shiny (pl. shinies). If Agora, a player, or an organization (A) 'pays' X shinies to Agora, a player, or an organization (B), A's Balance is decreased by X and B's Balance is increased by X. Any player MAY pay Agora, any other player, or any organization any amount by announcement. Any organization CAN pay Agora, any player, or any other organization by announcement by a member of said organization, as specified in the charter of said organization. The Secretary CAN cause Agora to pay any player or organization by announcement if doing so is specified by a rule. Any attempt to pay a negative amount is INEFFECTIVE. Any attempt by a player or organization to pay that would make eir Balance less than 0 is INEFFECTIVE. [It's intentional that Agora's balance can be negative, the next part should clarify why. Also, this basically allows organizations to do whatever they want with the currency. If this passes I'll do an overhaul of organizations to remove budgets.] Enact a new rule (P=1) titled "Payday" which reads: If Agora's Balance is not 0 or less, within the first 7 days of the month the Secretary SHALL cause Agora to pay each player 10 plus another 10 for each office e holds. If Agora's Balance becomes 0 or less before every player is paid, the Secretary SHALL continue to cause Agora to pay until every player has been paid. [This is simplistic, but we can flesh it out later. I imagine pay rates being set during elections. Making sure everyone is paid makes monopolies more difficult.] Enact a new rule (P=1) titled "You can't take it with you" which reads: When a player is deregistered, e may specify another player, an organization, or Agora and pay all of eir Balance to the specified, within 1 day of deregistration. If e does not do so, eir Balance is paid to Agora. [Simple enough, the shinies have to go somewhere, but you can specify where. Could be given to an organization to hold until you reregister, or some other shenanigans.] Amend rule 2445 (How to Pend a Proposal) by making it read, in full: Imminence is a switch, tracked by the Promotor, possessed by proposals in the Proposal Pool, whose value is either "pending" or "not pending" (default). Pending List Price is an integer switch, tracked by the Promotor, whose default value is 5. At the beginning of every month, the Pending List Price is set to the mean of the price paid for each proposal pended in the previous month, rounded down. If less than 2 proposals were pended in the previous month, the Pending List Price is set to its default. Any player MAY pay Agora a specified amount to flip a proposal's imminence to "pending" by announcement. If the specified amount is less than 9/10ths, rounded down, of the Pending List Price the attempt to pay is INEFFECTIVE and the proposal's imminence is not flipped. [A weird pay-what-you want system, meant to roughly approximate an auction. The price can go down, but it's far easier for it to go up. The less than 2 limit makes it difficult to raise the price to insane levels. In the future I'd like to do similar for Cards, and possibly CFJs and Voting Power.] //////////////////////////////////////////////////////////////////////