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Do the rules just say that persons can initiate CFJs instead of just
players?

On Mon, Oct 16, 2017 at 12:20 AM, Ørjan Johansen <oer...@nvg.ntnu.no> wrote:

> I make two CFJ, and request that they be linked:
>
>       There exists a Rule entitled "Campaign Proposals, with power 3",
>       with power 1.
>
> and
>
>       The ADOP SHALL NOT distribute Campaign Proposals for ongoing
>       elections.
>
> My argument for the first one is that proposal 7912 contains an obvious
> typo:
>
> Enact a new rule entitled (Campaign Proposals, with power 3), reading as
>> follows:
>>
>
> My argument for the second one (which I thought of first) applies only if
> the first one is FALSE.
>
> In that case, the new rule entitled "Campaign Proposals" and having power
> ) states (possibly due to a missing "except"):
>
>  A Campaign Proposal is an Official Proposal exempt from automatic
>>  distribution, and SHALL NOT be distributed as required by the rules.
>>  The election with which a Campaign Proposal is associated, as well as its
>>  Commitment, are essential parameters for an Agoran decision to adopt a
>>  Campaign Proposal.
>>
>
> That's a pretty strong prohibition, which seems to have no exemption for
> elections. Rule 2154 states the opposite, of course:
>
>  When an election is initiated, it enters the nomination period,
>>  which lasts for 7 days. In a timely fashion after the nomination
>>  period ends, the ADoP CAN and SHALL, in the same message:
>>      1) If the election is contested, initiate an Agoran decision
>>         to select the winner of the election (the poll). For this
>>         decision, the Vote Collector is the Assessor, the valid
>>         options are the candidates for that election (including
>>         those who become candidates after its initiation), and the
>>         voting method is instant runoff.
>>      2) Distribute all pending Campaign Proposals associated
>>         with the election.
>>      3) If POSSIBLE per the following paragraph, end the election
>>         immediately.
>>
>
> However, Rule 2154 only has power 2.
>
> Greetings,
> Ørjan.
>
> On Sun, 15 Oct 2017, Publius Scribonius Scholasticus wrote:
>
> [snip]
>
>> Enact a new rule entitled (Campaign Proposals, with power 3), reading as
>> follows:
>>
>>  During the nomination period of an election, any candidate for that
>> election
>>  CAN submit a Campaign Proposal for that election, provided e does not
>>  currently have a pending Campaign Proposal for that election, using the
>> normal
>>  mechanism for proposal submission. Campaign Proposals SHOULD relate to
>> the
>>  duties of the office up for election. Commitment is an untracked Campaign
>>  Proposal switch with values Committed (default) and Uncommitted. The
>> author
>>  of a Committed proposal may flip it to Uncommitted by announcement.
>>
>> [A Campaign Proposal is basically an extension of a candidate's platform,
>> allowing them to propose changes to any office that they wish to
>> associate with
>> their election.
>>
>> Commitment is basically stating whether a candidate wishes to be elected
>> only
>> if their proposal passes. They can opt out of commitment, so that they
>> can be
>> elected if it fails. This allows a player to encode "I will take this
>> office
>> only if I can change it in this fashion." into the election system.]
>>
>>  A Campaign Proposal is an Official Proposal exempt from automatic
>>  distribution, and SHALL NOT be distributed as required by the rules.
>>  The election with which a Campaign Proposal is associated, as well as its
>>  Commitment, are essential parameters for an Agoran decision to adopt a
>>  Campaign Proposal.
>>
>> [The election procedure dictates when Campaign Proposals should be
>> distributed; they don't follow the normal distribution system. They also
>> have some additional essential parameters, although note that a player
>> can opt out of Commitment even after the proposal is distributed.]
>>
>>  When a Campaign Proposal is adopted, it CANNOT take effect until
>>  the associated election ends. When the election ends, if the winner was
>> the
>>  proposal's author, then any player CAN once make it take effect by
>>  announcement (with its power set as usual for an adopted proposal). If
>> the
>>  conditions for a Campaign Proposal to take effect are met as a result of
>> an
>>  action in a public message, the author of the message SHALL make it take
>>  effect in that message.
>>
>> [Campaign Proposals need to meet two requirements in order to take effect:
>> their author must win the election and they must pass. The former is what
>> ties
>> them to the election and allows candidates to safely submit conflicting
>> proposals. The latter is the safety guard (reinforced by rule 106 which
>> prevents non-adopted proposals from taking effect) to ensure that a
>> candidate can
>>
>> This also means that voters can vote on the Campaign Proposals based on
>> whether or not they would be okay with the rule changes, knowing that
>> the actual choice of which one takes effect is dictated by the election
>> outcome.
>>
>> Requiring them to take effect by announcement is a safety guard to
>> ensure that they don't take effect with no one noticing. In practice,
>> the Assessor will nearly always do this in the same message as resolving
>> the decision (and the poll, if applicable), however.]
>>
>
> [snip]
>
> Amend rule 2154 (Election Procedure) to read as follows:
>>  A player CAN initiate an election for a specified office:
>>      a) With 2 Support, if either the office is interim or the
>>         most recent election for that office was resolved more
>>         than 90 days prior, and provided that the initiator
>>         becomes a candidate in the same message.
>>      b) By announcement, if e is the ADoP and if the office is
>>         interim, or if e is the holder of that office.
>>  The above notwithstanding, an election for an office CANNOT be
>>  initiated if one is already in progress.
>>
>> [This cleans up when elections can start. Basically, anyone can
>> challenge the existing officer if they are interim or if they have been
>> in their office for a long time; the ADoP can open an election for an
>> office that needs one; and the current officer can always open
>> competition for the office.]
>>
>>  After an election is initiated and until nominations close, any player
>> CAN
>>  become a candidate by announcement. A candidate ceases to be a candidate
>> if e
>>  ceases to be a player during the election. An election is contested if
>> it has
>>  two or more candidates at the end of the nomination period, and
>> uncontested
>>  otherwise. For a contested election, nominations close at the end of the
>>  poll's voting period. For an uncontested election, nominations close at
>> the
>>  end of the nomination period.
>>
>> [Players must explicitly opt-in to become candidates, and can do so up
>> until
>> the winner is locked in, effectively.]
>>
>>  When an election is initiated, it enters the nomination period,
>>  which lasts for 7 days. In a timely fashion after the nomination
>>  period ends, the ADoP CAN and SHALL, in the same message:
>>      1) If the election is contested, initiate an Agoran decision
>>         to select the winner of the election (the poll). For this
>>         decision, the Vote Collector is the Assessor, the valid
>>         options are the candidates for that election (including
>>         those who become candidates after its initiation), and the
>>         voting method is instant runoff.
>>      2) Distribute all pending Campaign Proposals associated
>>         with the election.
>>      3) If POSSIBLE per the following paragraph, end the election
>>         immediately.
>>
>> [After the nomination period, the ADoP kicks off the election by both
>> starting
>> the election poll (if needed) and distributing its Campaign Proposals. The
>> Assessor is the vote collector for the poll because that seemed less
>> invasive
>> than forcing the ADoP to be vote collector for the proposals.]
>>
>>  If at any point an uncontested election has a single candidate, and that
>>  candidate either is not the author of a Committed Campaign Proposal for
>> that
>>  election or that proposal was adopted, then any player CAN declare them
>> the
>>  winner of the election by announcement. If at any point an uncontested
>>  election has no candidates, or a single candidate who is the author of a
>>  failed Committed Campaign Proposal for that election, then any player CAN
>>  declare the election ended with no winner by announcement. The Assessor
>> SHALL
>>  do one or the other in the same message in which e resolves a decision to
>>  adopt a Campaign Proposal for an ongoing uncontested election.
>>
>> [This paragraph is a bit of a doozy, but basically it means that
>> uncontested
>> elections work the way you think: if there are no candidates, they end,
>> and if
>> there is only won, they win. The complexity comes from the fact that if
>> the one
>> candidate has a Committed Proposal, then things must wait until it
>> concludes,
>> although they can flip it to Uncommitted and then end the election
>> themselves.
>>
>> No provision is made for contested elections where all but one candidate
>> has
>> dropped out, since I didn't want to have to write rules to allow
>> cancellation
>> of Agoran decisions.]
>>
>>  A poll CANNOT be resolved until the decisions to adopt all associated
>> Campaign
>>  Proposals are resolved. When resolving the poll, if a given candidate
>> authored
>>  one of the associated Campaign Proposals, that proposal is Committed,
>> and it
>>  was not adopted, then that player is disqualified.
>>
>> [This provides that a player with a Committed proposal that failed is
>> not permitted to win the election, as part the intent of Commitment.]
>>
>>  When the poll is resolved, its outcome, if a player, wins the election.
>> When
>>  a player wins an election, e is installed into the associated office and
>> the
>>  election ends.
>>
>> [snip]

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