Wait, you're not a player, right? Just a watcher? Do the rules just say that persons can initiate CFJs instead of just players?
On Mon, Oct 16, 2017 at 12:20 AM, Ørjan Johansen <oer...@nvg.ntnu.no> wrote: > I make two CFJ, and request that they be linked: > > There exists a Rule entitled "Campaign Proposals, with power 3", > with power 1. > > and > > The ADOP SHALL NOT distribute Campaign Proposals for ongoing > elections. > > My argument for the first one is that proposal 7912 contains an obvious > typo: > > Enact a new rule entitled (Campaign Proposals, with power 3), reading as >> follows: >> > > My argument for the second one (which I thought of first) applies only if > the first one is FALSE. > > In that case, the new rule entitled "Campaign Proposals" and having power > ) states (possibly due to a missing "except"): > > A Campaign Proposal is an Official Proposal exempt from automatic >> distribution, and SHALL NOT be distributed as required by the rules. >> The election with which a Campaign Proposal is associated, as well as its >> Commitment, are essential parameters for an Agoran decision to adopt a >> Campaign Proposal. >> > > That's a pretty strong prohibition, which seems to have no exemption for > elections. Rule 2154 states the opposite, of course: > > When an election is initiated, it enters the nomination period, >> which lasts for 7 days. In a timely fashion after the nomination >> period ends, the ADoP CAN and SHALL, in the same message: >> 1) If the election is contested, initiate an Agoran decision >> to select the winner of the election (the poll). For this >> decision, the Vote Collector is the Assessor, the valid >> options are the candidates for that election (including >> those who become candidates after its initiation), and the >> voting method is instant runoff. >> 2) Distribute all pending Campaign Proposals associated >> with the election. >> 3) If POSSIBLE per the following paragraph, end the election >> immediately. >> > > However, Rule 2154 only has power 2. > > Greetings, > Ørjan. > > On Sun, 15 Oct 2017, Publius Scribonius Scholasticus wrote: > > [snip] > >> Enact a new rule entitled (Campaign Proposals, with power 3), reading as >> follows: >> >> During the nomination period of an election, any candidate for that >> election >> CAN submit a Campaign Proposal for that election, provided e does not >> currently have a pending Campaign Proposal for that election, using the >> normal >> mechanism for proposal submission. Campaign Proposals SHOULD relate to >> the >> duties of the office up for election. Commitment is an untracked Campaign >> Proposal switch with values Committed (default) and Uncommitted. The >> author >> of a Committed proposal may flip it to Uncommitted by announcement. >> >> [A Campaign Proposal is basically an extension of a candidate's platform, >> allowing them to propose changes to any office that they wish to >> associate with >> their election. >> >> Commitment is basically stating whether a candidate wishes to be elected >> only >> if their proposal passes. They can opt out of commitment, so that they >> can be >> elected if it fails. This allows a player to encode "I will take this >> office >> only if I can change it in this fashion." into the election system.] >> >> A Campaign Proposal is an Official Proposal exempt from automatic >> distribution, and SHALL NOT be distributed as required by the rules. >> The election with which a Campaign Proposal is associated, as well as its >> Commitment, are essential parameters for an Agoran decision to adopt a >> Campaign Proposal. >> >> [The election procedure dictates when Campaign Proposals should be >> distributed; they don't follow the normal distribution system. They also >> have some additional essential parameters, although note that a player >> can opt out of Commitment even after the proposal is distributed.] >> >> When a Campaign Proposal is adopted, it CANNOT take effect until >> the associated election ends. When the election ends, if the winner was >> the >> proposal's author, then any player CAN once make it take effect by >> announcement (with its power set as usual for an adopted proposal). If >> the >> conditions for a Campaign Proposal to take effect are met as a result of >> an >> action in a public message, the author of the message SHALL make it take >> effect in that message. >> >> [Campaign Proposals need to meet two requirements in order to take effect: >> their author must win the election and they must pass. The former is what >> ties >> them to the election and allows candidates to safely submit conflicting >> proposals. The latter is the safety guard (reinforced by rule 106 which >> prevents non-adopted proposals from taking effect) to ensure that a >> candidate can >> >> This also means that voters can vote on the Campaign Proposals based on >> whether or not they would be okay with the rule changes, knowing that >> the actual choice of which one takes effect is dictated by the election >> outcome. >> >> Requiring them to take effect by announcement is a safety guard to >> ensure that they don't take effect with no one noticing. In practice, >> the Assessor will nearly always do this in the same message as resolving >> the decision (and the poll, if applicable), however.] >> > > [snip] > > Amend rule 2154 (Election Procedure) to read as follows: >> A player CAN initiate an election for a specified office: >> a) With 2 Support, if either the office is interim or the >> most recent election for that office was resolved more >> than 90 days prior, and provided that the initiator >> becomes a candidate in the same message. >> b) By announcement, if e is the ADoP and if the office is >> interim, or if e is the holder of that office. >> The above notwithstanding, an election for an office CANNOT be >> initiated if one is already in progress. >> >> [This cleans up when elections can start. Basically, anyone can >> challenge the existing officer if they are interim or if they have been >> in their office for a long time; the ADoP can open an election for an >> office that needs one; and the current officer can always open >> competition for the office.] >> >> After an election is initiated and until nominations close, any player >> CAN >> become a candidate by announcement. A candidate ceases to be a candidate >> if e >> ceases to be a player during the election. An election is contested if >> it has >> two or more candidates at the end of the nomination period, and >> uncontested >> otherwise. For a contested election, nominations close at the end of the >> poll's voting period. For an uncontested election, nominations close at >> the >> end of the nomination period. >> >> [Players must explicitly opt-in to become candidates, and can do so up >> until >> the winner is locked in, effectively.] >> >> When an election is initiated, it enters the nomination period, >> which lasts for 7 days. In a timely fashion after the nomination >> period ends, the ADoP CAN and SHALL, in the same message: >> 1) If the election is contested, initiate an Agoran decision >> to select the winner of the election (the poll). For this >> decision, the Vote Collector is the Assessor, the valid >> options are the candidates for that election (including >> those who become candidates after its initiation), and the >> voting method is instant runoff. >> 2) Distribute all pending Campaign Proposals associated >> with the election. >> 3) If POSSIBLE per the following paragraph, end the election >> immediately. >> >> [After the nomination period, the ADoP kicks off the election by both >> starting >> the election poll (if needed) and distributing its Campaign Proposals. The >> Assessor is the vote collector for the poll because that seemed less >> invasive >> than forcing the ADoP to be vote collector for the proposals.] >> >> If at any point an uncontested election has a single candidate, and that >> candidate either is not the author of a Committed Campaign Proposal for >> that >> election or that proposal was adopted, then any player CAN declare them >> the >> winner of the election by announcement. If at any point an uncontested >> election has no candidates, or a single candidate who is the author of a >> failed Committed Campaign Proposal for that election, then any player CAN >> declare the election ended with no winner by announcement. The Assessor >> SHALL >> do one or the other in the same message in which e resolves a decision to >> adopt a Campaign Proposal for an ongoing uncontested election. >> >> [This paragraph is a bit of a doozy, but basically it means that >> uncontested >> elections work the way you think: if there are no candidates, they end, >> and if >> there is only won, they win. The complexity comes from the fact that if >> the one >> candidate has a Committed Proposal, then things must wait until it >> concludes, >> although they can flip it to Uncommitted and then end the election >> themselves. >> >> No provision is made for contested elections where all but one candidate >> has >> dropped out, since I didn't want to have to write rules to allow >> cancellation >> of Agoran decisions.] >> >> A poll CANNOT be resolved until the decisions to adopt all associated >> Campaign >> Proposals are resolved. When resolving the poll, if a given candidate >> authored >> one of the associated Campaign Proposals, that proposal is Committed, >> and it >> was not adopted, then that player is disqualified. >> >> [This provides that a player with a Committed proposal that failed is >> not permitted to win the election, as part the intent of Commitment.] >> >> When the poll is resolved, its outcome, if a player, wins the election. >> When >> a player wins an election, e is installed into the associated office and >> the >> election ends. >> >> [snip]