Pretty sure I retracted that version of Community Chest Repeal and replaced
it with a version that amended the two rules in sequential order.

On Sun, Nov 5, 2017 at 6:24 PM, Aris Merchant <
[email protected]> wrote:

> I have trouble believing that this is it, but these are all the
> proposals I could find.
>
> -Aris
> ---
> I hereby distribute each listed proposal, initiating the Agoran
> Decision of whether to adopt it, and removing it from the proposal
> pool. For this decision, the vote collector is the Assessor, the
> quorum is 6.0 and the valid options are FOR and AGAINST (PRESENT is
> also a valid vote, as are valid conditional votes).
>
> ID     Author(s)      AI   Title                        Pender      Pend
> fee
> ------------------------------------------------------------
> ---------------
> 7957*  G.             1.0  Random Irony                 G.          OP [1]
> 7958*  G.             2.0  Succession Planning          G.          OP [1]
> 7959*  Telnaior       3.0  Deregistration Fix           Telnaior    1 AP
> 7960*  V.J. Rada      2.0  Community Chest Repeal       V.J. Rada   2 sh.
> 7961*  G.             1.0  Fear less                    G.          1 AP
>
>
> The proposal pool currently contains the following proposals:
>
> ID    Author(s)     AI   Title
> ------------------------------------------------------------
> ---------------
> pp1   Alexis        1.7  A Most Ingenious Paradox
>
> Legend: <ID>* : Proposal is pending.
>
> [1] Official Proposal, inherently pending
>
>
> A proposal may be pended for 1 AP, or for 1/20th the Floating Value
> in shines (see the Treasuror's report).
>
> The full text of the aforementioned proposals is included below.
>
> //////////////////////////////////////////////////////////////////////
> ID: 7957
> Title: Random Irony
> Adoption index: 1.0
> Author: G.
> Co-authors:
> OFFICIAL PROPOSAL
>
>
> Repeal Rule 2505 (Random Choices).
>
> //////////////////////////////////////////////////////////////////////
> ID: 7958
> Title: Succession Planning
> Adoption index: 2.0
> Author: G.
> Co-authors:
> OFFICIAL PROPOSAL
>
>
> Amend Rule 1006 (Offices) by replacing:
>
>   The holder of an elected office CAN resign it by announcement, causing
>   it to become vacant.
>
> with:
>
>   The holder of an elected office CAN resign it by announcement, causing
>   it to become vacant.  The non-interim holder of an elected office CAN,
>   With 3 Support, resign the office while appointing another player to
>   become the holder of the office, provided that other player is one of
>   the Supporters.
>
> //////////////////////////////////////////////////////////////////////
> ID: 7959
> Title: Deregistration Fix
> Adoption index: 3.0
> Author: Telnaior
> Co-authors:
>
>
> Amend Rule 869 ("How to Join and Leave Agora", power 3) as follows:
>   Modify the string "If a player has not sent a message to a public forum
> in the
>   last month, then any player CAN deregister em without objection."
> to
>   "If a player has not sent a message to a public forum in the last month,
>   then any player CAN deregister em with 3 Agoran Consent."
>
> //////////////////////////////////////////////////////////////////////
> ID: 7960
> Title: Community Chest Repeal
> Adoption index: 2.0
> Author: V.J. Rada
> Co-authors:
>
>
> Repeal rule 2508, "Community Chest"
> Amend rules 2510 "Such is Karma" and 2511 "Karmic Balance" by
> replacing any instances of the phrases "the Community Chest" and "The
> Community Chest" with the word "Agora".
>
> //////////////////////////////////////////////////////////////////////
> ID: 7961
> Title: Fear less
> Adoption index: 1.0
> Author: G.
> Co-authors:
>
>
> Repeal Rule 2309 (The Propose-O-Matic).
>
> [It's a bit of a fun thing when the game is slow, but otherwise just
> adds some noise, and plenty of us are looking at the past for things
> to re-enact without it].
>
> //////////////////////////////////////////////////////////////////////
> ID: pp1
> Title: A Most Ingenious Paradox
> Adoption index: 1.7
> Author: Alexis
> Co-authors:
>
>
> Text in square brackets is not a part of this proposal and has no
> effect.
>
> Enact a new power-1 rule entitled "Win by Paradox":
>
>   If a CFJ has been assigned a judgment of PARADOXICAL continuously
>   for at least 7 days, and e has not done so already in respect of
>   that CFJ, then that case's initiator CAN, by announcement, win the
>   game.
>
>   A player who wins in this fashion SHOULD submit a proposal to
>   prevent the paradox from arising again.
>
> Amend rule 591 by replacing:
>
>   The valid judgements for an inquiry case are as follows, based on
>   the truth or falsity of the statement at the time the inquiry case
>   was initiated (if its truth value changed at that time, then its
>   initial truth value is used):
>
> with:
>
>   The valid judgements for an inquiry case are as follows, based on
>   the facts and legal situation at the time the inquiry case was
>   initiated, not taking into account any events since that time:
>
> [This is to prevent changing facts not related to truth or falsity, e.g.
> availability of information, from affecting outcomes.]
>
> and by replacing:
>
>   * DISMISS, appropriate if the statement is malformed, undecidable,
>   if insufficient information exists to make a judgement with
>   reasonable effort, or the statement is otherwise not able to be
>   answered with another valid judgement.
>
> with:
>
>   * DISMISS, appropriate if the statement is malformed, undecidable,
>   if insufficient information exists to make a judgement with
>   reasonable effort, or the statement is otherwise not able to be
>   answered with another valid judgement. DISMISS is not
>   appropriate if PARADOXICAL is appropriate.
>
> and by appending to the end:
>
>   * PARADOXICAL, appropriate if the statement is logically
>     undecidable as a result of a paradox or or other irresovable
>     logical situation. PARADOXICAL is not appropriate if IRRELEVANT
>     is appropriate, nor is it appropriate if the undecidability
>     arises from the case itself.
>
> [The reference to IRRELEVANT is to prevent multiple wins from the same
> paradox.]
>
> //////////////////////////////////////////////////////////////////////
>



-- 
>From V.J. Rada

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