Historically, I think we've tended to have a mix. Some of the economic wins
have resulted in complete economy resets.


On Tue, 13 Feb 2018 at 16:40, Madeline <j...@iinet.net.au> wrote:

> One thing I've thought could be a good idea in that regard is that each
> official method of winning can only be done by one person? Once
> someone's done it first the method's gone.
> Ribbons seem like a sensible exception to that given how long-term they
> are and that you "can't" get them as your first win.
>
> On 2018-02-14 08:33, Gaelan Steele wrote:
> > Append to 2449 “winning the game”:
> >
> > When one or more players win the game:
> > * Any intents to Declare Apathy by players who did not win are cancelled.
> > * Two Medals of Honor in the possession of each player who did not win
> are destroyed.
> > * The Tailor CAN and SHALL once and within a timely fashion remove two
> ribbons at random from the Ribbon Ownership of each player who did not win,
> excluding the White ribbon.
> > * [i would revoke some Trust Tokens, but that would require real
> recordkeeping]
> > * [something relates to PAoAM if that gets a win condition]
> >
> > —
> >
> > Idea here is that winning would be a lot more meaningful if we had an
> incentive to stop it
> >
> > Gaelan
>
>
>

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