Speaking of which, once Coins goes through I think we might add a symbol
for our main currency?  ($,%,# whatever?  "I bid #3" is easier than writing
out the word every time...

On Fri, 16 Feb 2018, Kerim Aydin wrote: 
> On Fri, 16 Feb 2018, Alex Smith wrote:
> > On Fri, 2018-02-16 at 10:18 -0800, Gaelan Steele wrote:
> > > Yeah—I think I’d prefer standardizing some of this to uppercase. I’ll
> > > take a closer look tonight or this weekend. 
> > 
> > If we want a consistent rule, my suggestion would be to capitalise any
> > terms that the game is redefining away from their standard English
> > meaning. So, e.g., Shiny would be capitalised because it doesn't have
> > the meaning of "anything that shines", but rather is a specific sort of
> > game object.
> 
> Style guides for currencies specifically are to not capitalize (e.g. 
> "Japanese yen") and I like keeping with the type of real world object
> if there's a real world version of the type of thing.
> 
> I like the idea of only capitalizing the main definition to show it's
> a term of art, and that serves to flag that the particular rule is the
> main definition.  An exception might be compound terms, e.g. Notice of
> Honour to show it's an intact thing and not just a notice about honour.
> 
> It's varied all over the place so it would be good to have a style guide 
> (not in a Rule, but an understanding somewhere).  I'm sloppy myself. 
> I tended towards capitalization, but somewhere back in the mists of time
> (around ~2006 I think) there was a concerted push to de-capitalize that
> didn't really stick and after that I tended to de-capitalize.  I think
> over-capitalization is one of those things that drifts upwards over time 
> (like power escalation).
> 
> 
>

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