Okay, you said artificial person rather than artificial player. Guess
that was just a slip of the fingers? And that's a good point about being
able to do anytime, I definitely misinterpreted there. Perhaps changing
it to one-per-month would be a better idea!
On 2018-02-23 12:03, Kerim Aydin wrote:
Where does it say one action per month? The way I'm reading it, the second
paragraph of R2532 allows the owner to do anything anytime on behalf of the
zombie? The scaring is once a month but that's a price of ownership not
a limit on non-scaring actions, I think.
That said, I just noticed that zombies are nearly worthless anyway but in
a different way, so maybe it doesn't matter :). (not telling the reason
right this minute!)
I hear you on the "artificial is too artificial to be a person" part.
But I don't mean making them non-players, I mean making them permanent
On Fri, 23 Feb 2018, Madeline wrote:
I mean in the current rules they can only perform one action a month, so I
don't think they're that overpowered? Making them non-players seems like it'd
make them entirely useless. And "artificial person" seems like it's distorting
the definition of person that we've kind of agreed not to question too hard?
On 2018-02-23 05:37, Kerim Aydin wrote:
patching auctions, but think there should be a deeper change
because zombies are pretty powerful and unchecked right now.
Also, zombies from actual natural persons has a bit of baggage.
But the bidding's pretty cool, so Outline for discussion. This
nerfs them a bit but hopefully not so much that they're not worth
1. Zombies are artificial persons named in the rules, not
natural persons. Total fixed at ~6.
2. No one can own more than one zombie.
3. zombies revert to Agora after (time), suggesting 60-90 days
from end of auction.
4. zombies CANNOT register/deregister, object/support, or
enter contracts. Everything else like persons.
5. Registrar is encouraged to time auctions so as to conduct
single auctions for multiple zombies (multiple lots).