Can I just say that I still really like the idea of this proposal? I don't
really want to attempt judicial reform, however, since I just got done with
a different game(chang|break)ing proposal.

El 27 feb. 2018 17:10, "Aris Merchant" <thoughtsoflifeandligh...@gmail.com>
escribió:

> Forwarding a message from back when I was working on a judicial system
> proposal. I dropped it, after realizing that that 1) this kind of system
> needs to be written modularly, or it turns into a tightly bound mess and 2)
> I can't write modularly. However, this could perhaps be used as theme for
> G.'s proposal (G., I don't know how set you are on Wevils?), and it comes
> with the resources built in.
>
> -Aris
>
> ---------- Forwarded message ---------
> From: Aris Merchant <thoughtsoflifeandligh...@gmail.com>
> Date: Fri, Nov 24, 2017 at 11:37 PM
> Subject: Re: About that secret project...
> To: Reuben Staley <reuben.sta...@gmail.com>
>
>
> (An introduction has been removed)
>
>
> My proposal requires two currencies, one to begin cases with and one
> to pay off blots. There were two previous blot-like system I've seen,
> and each had a coherent theme. One was rests, which were the opposite
> of notes in a musically themed system. The other one was blots, which
> were tracked by the Herald back when we considered crime a "blot" on
> the honor of the guilty. I still want to call them blots, but under my
> proposal they would symbolize the displeasure of the Spirit of the
> Game upon those who break eir rules. You would expunge blots with
> incense, which would be sacrificed to the Spirit of the Game. This
> might eventually be used to receive other benefits from the Spirit
> (maybe eventually have a full religion subsystem?), like teleports or
> protection from attack.
>
> To initiate court cases (and file NoVs), you would use bottles of ink,
> because it makes conceptual sense. The production path for these
> resources would consist of three new buildings. The first one, the
> trading post, would import dyes and spices (probably for free,
> although we might require a token payment or allow people to sell
> resources there later). Dyes would be refined in an extractor (I chose
> a name sufficiently general that we can add resources later, in order
> to simplify production lines and simultaneously make them more
> interesting). Spices could be converted to incense in a temple. I was
> thinking that perhaps visiting a temple that you didn't own would
> allow you to get rid of one free blot per week with the owner's
> consent, to encourage cooperation. Dyes and spices are both begging to
> be expanded upon: dyes might someday be combined with fabric to
> produce clothing, while spices could become a part of a future
> cooking/crafting subsystem.
>
> (Conclusion also removed)
>

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