That is a good point. I could almost see my idea (much simplified) working with the Politics thing. Space politics? I dunno. It could work.

I will say that I can agree that it was maybe too overcomplicated. I'll think about it some more.

On 10/7/2018 10:26 PM, Aris Merchant wrote:
Have we ever had an economy where we have multiple interlocking small
mini-games, rather than one very large one? That might be interesting
to try.

My motivation here is that everyone seems to have a different idea. I,
for one, really want to bring back the Politics system. However, that
system is relatively small and self-contained, and none of the other
systems have even been designed yet. What if we did more than one of
them at the same time, making sure that would all be fairly simple?
I'm not sure if it would work, but it is something to consider.

On the merits of this system: it seems a bit overcomplicated and also
very like our current land economy. If you decide to go ahead with it,
I'd encourage you to make it much more simple and focused. Maybe
something with just space battles, for instance.

-Aris
On Sun, Oct 7, 2018 at 5:59 PM ATMunn <iamingodsa...@gmail.com> wrote:

I was trying to think of some proposal ideas (as, of course, proposals
are the whole point of Agora). A few different ideas went through my
head, and then possibly the coolest/dumbest one came: space.

This is basically a big list of ideas for how space could work, probably
only some of which will end up making it into the final proposal (if
there even is one).

The main idea for this proposal is for it to be the new main economy
minigame, but, you know, in space. (this is a terrible idea isn't it)

So here are the ideas I've had:
-There are planets, lots of them
-Players can own planets
-Planets do lots of things like making stuff
-There are different types of planets
-Players have spaceships
-Spaceships are used to travel between planets
-Spaceships can also be used to explore space for more planets
-You can upgrade your spaceship
-Players can specialize their spaceships to do different cool stuff
-Space combat? (although this could be cool, I do kinda feel that direct
combat between players really doesn't fit Agora very well. maybe there
are some sort of NPC spaceships that you can fight with?)
-Some sort of main "Earth" planet that is owned by Agora and in which
stuff happens
-People might live on planets and require stuff to stay happy and not revolt
-Players get more planets through exploration, not sure if existing
planets can ever change hands
-The Admiral keeps track of spaceships, the Planeteer keeps track of
planets and the stuff on them (please suggest better names)
-The Treasuror probably still exists and keeps track of currencies like
normal
-Currencies are stuff like:
    -Food and goods for keeping people happy
    -Fuel to keep spaceships going
    -Building materials for building
    -Precious materials for being precious
    -other stuff??
-Players can have things built on their planets, planets probably don't
do much unless stuff is built on them
-Players can probably build fleets of ships which can go around and do
stuff for them
-Aliens?
-Spaceships can be traded maybe

I've kind of run out of ideas at this point (Most of this stuff was made
up along the way). So yeah, there's my space proposal idea. Please give
feedback on what things should be added, changed, or removed, and of
course if this is even remotely a good idea in the first place. If you
think this is a terrible idea altogether and should be scrapped then say
that, I'm not invested in it at all at this point. But I do think it's
cool.

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