On Thu, 1 Nov 2018, ATMunn wrote:

I had wondered if that might be a problem. Don't know how exactly how to fix it though.

You could move either the increment or the Section setting to the other rule.

Incidentally, this would also imply that it now subtly matters in which order Welcome Packages are received. (If I recall correctly, it's mattered less subtly before when Agora had limited funds.)

On 10/31/2018 9:36 PM, Ørjan Johansen wrote:
 On Wed, 31 Oct 2018, ATMunn wrote:

      Imminent Sector is an singleton switch, tracked by the Spacekeepor,
      defaulting to 1. Every time a player receives a Welcome Package, the
      Imminent Sector is increased by one. If the Imminent Sector ever is
      greater than the current Sector Count, it is instead set to 1.

      A player who has just received a Welcome Package also has eir Energy
      set to 15, eir Armour set to 20, and eir Sector set to the current
      Imminent Sector.

 Given that this all happens in infinitesimal time, I don't think it's
 clear whether eir Sector is set before or after the increment.


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