On Sat, 2 Mar 2019 at 05:23, ais...@alumni.bham.ac.uk
<ais...@alumni.bham.ac.uk> wrote:
> That said, there is a possible failure state: if every player has at
> least 13 Blots, and nobody has any Ribbons, the adoption of a proposal
> within four weeks would require someone with fewer Blots than that to
> register.

Wouldn't the gamestate part of Rule 1698 ("If any other single
change...") prevent that situation from arising? I agree it would be
nice to close it off, but I don't see how it affects the ruleset

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