The simplest option would be to just cut AiaN from the clone. -Aris
On Tue, Jan 7, 2020 at 9:50 PM Gaelan Steele via agora-discussion <[email protected]> wrote: > > I proto'd a similar rule using the “parallel nomic” implementation a while > back, and someone (G?) worried that the parallel nomic’s Agora Is A Nomic > would make it hard to kill. Maybe you could say something like “The rules of > the subnomic notwithstanding, rules of Agora Nomic that explicitly take > precedence over the rules of the subnomic always do.” > > Gaelan > > > On Jan 7, 2020, at 9:37 PM, AIS523--- via agora-discussion > > <[email protected]> wrote: > > > > On Tue, 2020-01-07 at 21:31 -0800, Gaelan Steele via agora-discussion > > wrote: > >> Title: Fool Season > > [snip] > >> If so, which of the implementations would work best? > > > > I'm worried about the reset button not working correctly due to damage > > caused while people are having fun. (It probably doesn't even work as > > written at the moment if the rule is simply repealed.) > > > > This might be most interesting as an experiment run using a parallel > > nomic that starts from a copy of Agora's gamestate. Incidentally, 14 > > days is probably not enough (that isn't even enough time to pass a > > proposal if the Promotor and Assessor are intentionally stalling). > > > > -- > > ais523 > > >

