The simplest option would be to just cut AiaN from the clone.

-Aris

On Tue, Jan 7, 2020 at 9:50 PM Gaelan Steele via agora-discussion
<[email protected]> wrote:
>
> I proto'd a similar rule using the “parallel nomic” implementation a while 
> back, and someone (G?) worried that the parallel nomic’s Agora Is A Nomic 
> would make it hard to kill. Maybe you could say something like “The rules of 
> the subnomic notwithstanding, rules of Agora Nomic that explicitly take 
> precedence over the rules of the subnomic always do.”
>
> Gaelan
>
> > On Jan 7, 2020, at 9:37 PM, AIS523--- via agora-discussion 
> > <[email protected]> wrote:
> >
> > On Tue, 2020-01-07 at 21:31 -0800, Gaelan Steele via agora-discussion
> > wrote:
> >> Title: Fool Season
> > [snip]
> >> If so, which of the implementations would work best?
> >
> > I'm worried about the reset button not working correctly due to damage
> > caused while people are having fun. (It probably doesn't even work as
> > written at the moment if the rule is simply repealed.)
> >
> > This might be most interesting as an experiment run using a parallel
> > nomic that starts from a copy of Agora's gamestate. Incidentally, 14
> > days is probably not enough (that isn't even enough time to pass a
> > proposal if the Promotor and Assessor are intentionally stalling).
> >
> > --
> > ais523
> >
>

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