On 1/16/20 11:11 PM, Aris Merchant via agora-discussion wrote:
> On Thu, Jan 16, 2020 at 7:53 PM Jason Cobb via agora-discussion
> <[email protected]> wrote:
>
>> I like the ideas, as I've said before (although I haven't yet thoroughly
>> combed through these drafts for any bugs). One thing, though:
>>
>> These two mechanisms seem redundant to me - an adjustment applies "all
>> changes", which could include rule changes, so why have a second,
>> strictly weaker alternative that only affects the interpretation of the
>> rules?
> Two reasons:
> 1. The idea is that adjustments only apply to stuff in the officer's
> domain. The only player whose domain contains rules is the Rulekeepor.
> E could potentially use this power, to, e.g., make a rule change that
> failed on a technicality succeed, but no other officer would have
> access to it.
> 2. Permanent changes to the rules tend to require a lot of vetting.
> People want to make sure that the rules don't just say something
> reasonable, but the best possible thing. Thus, if a permanent rule
> change is involved, people are much more likely to say "no, I think it
> should say this instead" and object. The idea is that the change
> should be a quick measure to get things working again, with a specific
> anti-scam measure to increase player confidence and make problems less
> likely. The final fix proposal may take days to perfect; the patch
> provides time in which that can happen.
>
> That said, I'm still open to suggestions.
>
> -Aris


Alright, that makes more sense now. Thanks!

-- 
Jason Cobb

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