On 6/13/20 2:18 PM, Kerim Aydin via agora-discussion wrote:
> Hmm - I missed that implication and it's a point against voting for it, I
> think.  It would be nice if we didn't try to change any gameplay aspects
> other than the mechanics of transfer and left actual game play decisions
> to other proposals.  I think it's good to have an explicit CANNOT list
> that we have to consciously modify rather than accidentally adding
> abilities elsewhere if we word them too generally.
>

Fair point about changing mechanics (and I'll rephrase my local copy to
do that), but if the goal is to protect from accidental abilities, then
I don't quite see how explicitly limiting only masters and zombies is
sufficient protection.

-- 
Jason Cobb

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