On 6/13/20 2:18 PM, Kerim Aydin via agora-discussion wrote: > Hmm - I missed that implication and it's a point against voting for it, I > think. It would be nice if we didn't try to change any gameplay aspects > other than the mechanics of transfer and left actual game play decisions > to other proposals. I think it's good to have an explicit CANNOT list > that we have to consciously modify rather than accidentally adding > abilities elsewhere if we word them too generally. >
Fair point about changing mechanics (and I'll rephrase my local copy to do that), but if the goal is to protect from accidental abilities, then I don't quite see how explicitly limiting only masters and zombies is sufficient protection. -- Jason Cobb

