On 2/3/2021 9:26 AM, Kerim Aydin wrote: > The below CFJ is 3896. I assign it to G.. > > status: https://faculty.washington.edu/kerim/nomic/cases/#3896 > > =============================== CFJ 3896 =============================== > > If an AI 3.0 proposal with the text "Destroy Agora." were adopted, > it would be blocked from taking effect by Rule 1698, "Agora is a > Nomic". > > ==========================================================================
Proto-judgement As per CFJ 3580, the first thing is to determine, for "destory Agora", what would actually be affected. So what exactly is Agora (that is, what is being destroyed?) Well, that's found, explicitly, in R101: > Agora is a game of Nomic, wherein Persons, acting in accordance > with the Rules, communicate their game Actions and/or results of > these actions via Fora in order to play the game. The game may be > won, but the game never ends. > > Please treat Agora Right Good Forever. Persons and Fora are external (so might be destoyed by "destroy the universe" but not by a "destroy Agora"). So that leaves that Agora is a game. What does it mean to "destroy" a game, in particular a game of nomic? There are two reasonable definitions that I see for "destroy" in the context of games: 1. Destroying all the rules - that would pretty much destroy Agora as Agora (even if some kind of common law could be inferred after that, it's pretty much no longer Agora if done that way). "Destroy the rules" is reasonably synonymous for repealing them. R105 protects against simultaneous mass repeals; the order that rules are repealed needs to be specified. Therefore, R105 blocks any rules from being repealed under a "destroy Agora" clause. 2. End the game - Games for the most part end. That would destroy all gameplay beyond that. So to end Agora is to destroy it. But R101 states "the game never ends". I find that this clause in R101 is protective and generally (to the maximum extent of R101's power) prevents the game from ending. This serves as an "except as prohibited by the rules" that prevents proposal clauses from taking effect (however that's worded under bodies of law). So destroy Agora -> end the game -> blocked from taking effect by R101. Therefore, a clause in an ephemeral instrument purporting to "destroy Agora" is blocked from having any effect by either or both of R105 and R101, meaning R1698 is never triggered. FALSE.

