I came up with this idea for a simple officerless subgame: would anyone be
interested in playing it? If not, what modifications would make it
interesting?
{{{
Title: A friendly game
Adoption Index: 1.0
Author: snail
Co-author(s):
Enact the following rule with title "Bang!" and the following text:
{
Bangs are a currency.
Vitality is an untracked player Switch with possible values of Alive or
Unalive (default).
Each player SHOULD list eir Vitality and Bang Balance in all eir messages.
Any player CAN publish a report of all Bang Balances and Vitalities. Such a
purported report is self-ratifying, and SHOULD be made as needed.
Each Alive player CAN eliminate another specified player by paying a fee of
1 bang. Eliminating a player makes em Unalive, and grants em 1 bang.
Any Alive player CAN Capture the Flag by announcement, if there are no
other players that are Alive. When a player Captures the Flag, e wins the
game. If a player won the game in this manner 4 days ago, then the match is
reset.
When the match is reset, each player is set to Alive, all bangs are
destroyed, and then each player gains 1 bang.
When 14 days have passed since a player was last eliminated, the match
resets, and then each player that was alive immediately before the match
reset gains 1 bang.
}
Amend Rule 2499 (Welcome Packages) to read in full:
{
A Welcome Package is a set of assets containing:
* 1 Stamp of eir own type
* 1 Bang, if e is Unalive
Any player CAN, by announcement, grant a Welcome Package to any
player if the grantee has neither received one since e last
registered nor in the last 30 days.
}
The match is hereby reset.
}}}
--
snail