On Tue, Mar 5, 2024 at 12:47 PM ais523 via agora-discussion <
[email protected]> wrote:

> On Tue, 2024-03-05 at 14:36 -0600, nix via agora-discussion wrote:
> > On 3/5/24 14:24, Rowan Evans via agora-business wrote:
> > > After that: If I have granted myself a welcome package 52 times AND
> > > not granted Murphy 2.4, then 2.4 times, I grant Murphy a welcome
> > > package.
> >
> > This still fails, you can't do something a fractional amount, so the
> > specification of what you're doing is too unclear.
>
> I guess this is yet another example of the "I say I do, therefore I do"
> fallacy, which has plagued Agora for a long time.
>
> Just saying you perform an action doesn't actually perform it unless
> there's a rule that causes that statement to have an effect; when I
> make a statement like "I wield the Radiance Stone", the statement
> doesn't directly do anything, and the Radiance Stone only gets wielded
> because rule 2641 triggers as a consequence of the announcement and
> changes the gamestate (due to the definition of "by announcement" in
> rule 478).
>
> For something that isn't rules-defined, like taking an action a
> fractional number of times, there's no way to trigger the relevant rule
> because there isn't one.
>
> --
> ais523
>

This is why I like the "narrative based" aspect to playing: the narrative
will subsequently define what 2.4 times means, if anything. It also
prevents Paradoxes, such as Theseus, by resolving them in the same instant,
or blatantly leaving them for others to resolve.

"This week, my empire, 2.4 times, strikes back. Additionally, half the
parts of the death star were replaced and used to build another death star,
both thereby being the original. Finally, I went back in time and killed my
grandfather before I was born. TAKE THAT, GRANDPA! He's subsequently lost
in the space-time continuum, hopefully he doesn't unlock the secrets of the
universe in there and come back to haunt me."

-- 
4ˢᵗ

Uncertified Bad Idea Generator

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