If I have not published the below Notice of Honour already, I do so.

(Didn't get the confirmation email back from BUS for some reason.)

-twg


‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐
On August 4, 2018 6:05 PM, Timon Walshe-Grey <[email protected]> wrote:

> The following is a Notice of Honour:
>
> -1 twg (being nitpicky)
> +1 Trigon (being patient with the nitpicks)
>
> -twg
>
> ‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐
> On August 4, 2018 6:03 PM, Reuben Staley [email protected] wrote:
>
> > TTttPF
> > On 08/04/2018 11:24 AM, Reuben Staley wrote:
> >
> > > Oh come on. That's cruel.
> > > I withdraw my proposal entitled "Revamping movement v3.1" if possible.
> > > I submit and pend the following proposal.
> > > Title: Revamping movement v3.2
> > > AI: 1
> > > Author: Trigon
> > > Co-authors: twg, Aris, G., Corona
> > > Amend rule 2003 "Actions in Arcadia" by replacing its text with:
> > >       Energy Points (abbreviated EP) is an untracked natural player
> > >       switch. Any action which would decrease a player's EP below 0
> > >       is INEFFECTIVE.
> > > Players CAN eat a quantity of apples or corn. To eat is to pay a
> > >       fee of the stated quantity to increase your EP by one for each
> > >       apple and three for each corn.
> > > Players CAN feed another player a quantity of apples or corn. To
> > >       feed is to pay a fee of the stated quantity to increase the EP of
> > >       another player using the values given above.
> > > At the beginning of the week, each player's Energy Points switch
> > >       is flipped to 0.
> > > Any player CAN perform any of the following actions by
> > >       announcement:
> > >
> > > 1.  move from one Land Unit to an adjacent Unit. This action
> > >              decreases eir EP by:
> > >     a. 1 if the their Land Types are the same or one is gray;
> > >              b. 2 if their Land Types differ, neither is gray, and the
> > >                 destination is not Aether.
> > >
> > > 2.  set the Land Type of a Land Unit that is adjacent to the
> > >              Entity's current location, is of type Aether, and is owned by
> > >              Agora, to:
> > >     a. an alternating Land Type. This action decreases eir EP by 3.
> > >              b. eir choice of either Black or White. This action decreases
> > >                 eir EP by 4.
> > >
> > > 3.  set the Land Type of any Land Unit to:
> > >     a. if e owns it, eir choice of either Black or White. This
> > >                 action decreases eir EP by 2.
> > >              b. if Agora owns it, an alternating Land Type. This action
> > >                 decreases eir EP by 6.
> > >
> > > 4.  Stake a Land Claim on a specified Land Unit that is adjacent to
> > >              the Entity's current location, is of type Aether, and is 
> > > owned
> > >              by Agora, if and only if e is active, has not staked a land
> > >              claim in the current month, and has not won a land auction in
> > >              the current or previous month.  When e stakes a land claim, 
> > > the
> > >              unit's land type is set to the land type of eir choice, then 
> > > is
> > >              transferred to em, then e moves onto that unit.
> > >     On 08/04/2018 11:18 AM, Timon Walshe-Grey wrote:
> > >
> > >
> > > > Sorry, only just noticed this - you changed "force-feed" to "feed" in
> > > > one place but missed the other occurrence.
> > > > -twg
> > > > ‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐
> > > > On August 4, 2018 5:16 PM, Reuben Staley [email protected] wrote:
> > > >
> > > > > I feel I've given ample time to submit notes on this version.
> > > > > I withdraw my proposal entitled "Revamping movement" if possible.
> > > > > I pend the quoted proposal entitled "Revamping movement v3.1".
> > > > > On 08/03/2018 11:47 AM, Reuben Staley wrote:
> > > > >
> > > > > > > G.
> > > > > >
> > > > > > I believe this is implied by R2509, but I have added a provision in 
> > > > > > the
> > > > > > case that it's not.
> > > > > >
> > > > > > > Aris
> > > > > >
> > > > > > That is a valid concern. The reason it is the way it is now is 
> > > > > > simply
> > > > > > that I thought it was funny to include excessively ridiculous words.
> > > > > > Nevertheless, I have changed it in the below version.
> > > > > > This version also makes some organizational changes inspired by the
> > > > > > previous revision. This will likely be the final version of this
> > > > > > proposal published.
> > > > > > Title: Revamping movement v3.1
> > > > > > AI: 1
> > > > > > Author: Trigon
> > > > > > Co-authors: twg, Aris, G., Corona
> > > > > > Amend rule 2003 "Actions in Arcadia" by replacing its text with:
> > > > > >        Energy Points (abbreviated EP) is an untracked natural player
> > > > > >        switch. Any action which would decrease a player's EP below 0
> > > > > >        is INEFFECTIVE.
> > > > > > Players CAN eat a quantity of apples or corn. To eat is to pay a
> > > > > >        fee of the stated quantity to increase your EP by one for 
> > > > > > each
> > > > > >        apple and three for each corn.
> > > > > > Players CAN feed another player a quantity of apples or corn. To
> > > > > >        force-feed is to pay a fee of the stated quantity to increase
> > > > > > the
> > > > > >        EP of another player using the values given above.
> > > > > > At the beginning of the week, each player's Energy Points switch
> > > > > >        is flipped to 0.
> > > > > > Any player CAN perform any of the following actions by
> > > > > >        announcement:
> > > > > >
> > > > > > 1.  move from one Land Unit to an adjacent Unit. This action
> > > > > >               decreases eir EP by:
> > > > > >     a. 1 if the their Land Types are the same or one is gray;
> > > > > >               b. 2 if their Land Types differ, neither is gray, and 
> > > > > > the
> > > > > >                  destination is not Aether.
> > > > > >
> > > > > > 2.  set the Land Type of a Land Unit that is adjacent to the
> > > > > >               Entity's current location, is of type Aether, and is 
> > > > > > owned by
> > > > > >               Agora, to:
> > > > > >     a. an alternating Land Type. This action decreases eir EP by 3.
> > > > > >               b. eir choice of either Black or White. This action 
> > > > > > decreases
> > > > > >                  eir EP by 4.
> > > > > >
> > > > > > 3.  set the Land Type of any Land Unit to:
> > > > > >     a. if e owns it, eir choice of either Black or White. This
> > > > > >                  action decreases eir EP by 2.
> > > > > >               b. if Agora owns it, an alternating Land Type. This 
> > > > > > action
> > > > > >                  decreases eir EP by 6.
> > > > > >
> > > > > > 4.  Stake a Land Claim on a specified Land Unit that is adjacent to
> > > > > >               the Entity's current location, is of type Aether, and 
> > > > > > is
> > > > > >     owned
> > > > > >               by Agora, if and only if e is active, has not staked 
> > > > > > a land
> > > > > >               claim in the current month, and has not won a land 
> > > > > > auction in
> > > > > >               the current or previous month.  When e stakes a land
> > > > > >     claim, the
> > > > > >               unit's land type is set to the land type of eir 
> > > > > > choice,
> > > > > >     then is
> > > > > >               transferred to em, then e moves onto that unit.
> > > > > >     On 08/03/2018 11:14 AM, Aris Merchant wrote:
> > > > > >
> > > > > >
> > > > > > > With G.'s suggestion, this looks pretty great content-wise. I 
> > > > > > > would
> > > > > > > request
> > > > > > > that you change "force-feed" to "feed", though, because the real 
> > > > > > > world
> > > > > > > contexts where the former occurs are somewhat upsetting.
> > > > > > > -Aris
> > > > > > > On Fri, Aug 3, 2018 at 10:10 AM Kerim Aydin [email protected]
> > > > > > > wrote:
> > > > > > >
> > > > > > > > This reads really clearly and I like it this way around.  Minor 
> > > > > > > > edit:
> > > > > > > > capitalize the CAN and add to that sentence "if it would not
> > > > > > > > reduce eir
> > > > > > > > EP below 0"?  (Not sure if it's implied anyway, better safe than
> > > > > > > > sorry?)
> > > > > > > > On Wed, 1 Aug 2018, Reuben Staley wrote:
> > > > > > > >
> > > > > > > > > I believe this institutes a clear cause-and-effect. Please 
> > > > > > > > > notify
> > > > > > > > > me if
> > > > > > > > > it
> > > > > > > > > doesn't, G..
> > > > > > > > > Title: Revamping movement v3
> > > > > > > > > AI: 1
> > > > > > > > > Author: Trigon
> > > > > > > > > Co-authors:
> > > > > > > > > Amend rule 2003 "Actions in Arcadia" by replacing its text 
> > > > > > > > > with:
> > > > > > > > >         Energy Points (abbreviated EP) is an untracked natural
> > > > > > > > > player
> > > > > > > > >         switch.
> > > > > > > > > Players can eat a quantity of apples or corn. To eat is to 
> > > > > > > > > pay a
> > > > > > > > >         fee of the stated quantity to increase your EP by one 
> > > > > > > > > for
> > > > > > > > > each
> > > > > > > > >         apple and three for each corn.
> > > > > > > > > Players can force-feed another player a quantity of apples or
> > > > > > > > >         corn. To force-feed is to pay a fee of the stated
> > > > > > > > > quantity to
> > > > > > > > >         increase the EP of another player using the values 
> > > > > > > > > given
> > > > > > > > > above.
> > > > > > > > > At the beginning of the week, each player's Energy Points 
> > > > > > > > > switch
> > > > > > > > >         is flipped to 0.
> > > > > > > > > Any player can perform any of the following actions by
> > > > > > > > >         announcement:
> > > > > > > > >
> > > > > > > > > 1.  move from one Land Unit to an adjacent Unit. This action
> > > > > > > > >                decreases eir EP by:
> > > > > > > > >     a. 1 if the their Land Types are the same or one is gray;
> > > > > > > > >                b. 2 if their Land Types differ, neither is 
> > > > > > > > > gray, and the
> > > > > > > > >                   destination is not Aether.
> > > > > > > > >
> > > > > > > > > 2.  set the Land Type of a Land Unit which e owns to eir
> > > > > > > > >     choice of
> > > > > > > > >                either Black or White. This action decreases 
> > > > > > > > > eir EP by 2.
> > > > > > > > >
> > > > > > > > > 3.  set the Land Type of a Land Unit that is adjacent to the
> > > > > > > > >                Entity's current location, is of type Aether, 
> > > > > > > > > and is
> > > > > > > > >     owned by
> > > > > > > > >                Agora, to an alternating Land Type. This action
> > > > > > > > >     decreases eir
> > > > > > > > >                EP by 3.
> > > > > > > > >
> > > > > > > > > 4.  set the Land Type of a Land Unit that is adjacent to the
> > > > > > > > >                Entity's current location, is of type Aether, 
> > > > > > > > > and is
> > > > > > > > >     owned by
> > > > > > > > >                Agora, to eir choice of either Black or White. 
> > > > > > > > > This
> > > > > > > > >     action
> > > > > > > > >                decreases eir EP by 4.
> > > > > > > > >
> > > > > > > > > 5.  set the Land Type of any Land Unit that is of type Aether 
> > > > > > > > > and
> > > > > > > > >                is owned by Agora, to an alternating Land 
> > > > > > > > > Type. This
> > > > > > > > >     action
> > > > > > > > >                decreases eir EP by 6.
> > > > > > > > >
> > > > > > > > > 6.  Stake a Land Claim on a specified Land Unit that is
> > > > > > > > >     adjacent to
> > > > > > > > >                the Entity's current location, is of type 
> > > > > > > > > Aether, and is
> > > > > > > > >     owned
> > > > > > > > >                by Agora, if and only if e is active, has not 
> > > > > > > > > staked a
> > > > > > > > >     land
> > > > > > > > >                claim in the current month, and has not won a 
> > > > > > > > > land
> > > > > > > > >     auction in
> > > > > > > > >                the current or previous month.  When e stakes 
> > > > > > > > > a land
> > > > > > > > >     claim, the
> > > > > > > > >                unit's land type is set to the land type of 
> > > > > > > > > eir choice,
> > > > > > > > >     then is
> > > > > > > > >                transferred to em, then e moves onto that unit.
> > > > > > > > >     On 08/01/2018 11:05 AM, Corona wrote:
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > > I'd prefer the shorter version ("I move to (x, y)), as that
> > > > > > > > > > decreases
> > > > > > > > > > the
> > > > > > > > >
> > > > > > > > > > potential for mistakes by automatically using the correct 
> > > > > > > > > > amount of
> > > > > > > > > > resources.
> > > > > > > > > > On Wednesday, August 1, 2018, Kerim Aydin 
> > > > > > > > > > [email protected]
> > > > > > > > > > wrote:
> > > > > > > > >
> > > > > > > > > > > In adding the switch layer you need to put in a "by 
> > > > > > > > > > > announcement"
> > > > > > > > > > > somewhere
> > > > > > > > > > > as it's no longer implied as it is with payments/fees.
> > > > > > > > > > > It's also a but unclear on cause and effect - do people 
> > > > > > > > > > > decrease
> > > > > > > > > > > their EP
> > > > > > > > >
> > > > > > > > > > > to cause
> > > > > > > > > > > movement, or move and as a result have their EP decrease 
> > > > > > > > > > > -  This
> > > > > > > > > > > affects
> > > > > > > > >
> > > > > > > > > > > whether
> > > > > > > > > > > players have to specify the switch value when they move 
> > > > > > > > > > > (ie do
> > > > > > > > > > > they
> > > > > > > > > > > say
> > > > > > > > >
> > > > > > > > > > > "I decrease my EP by 1 to move to (a,b)"  or just say "I 
> > > > > > > > > > > move to
> > > > > > > > > > > (a,b)"
> > > > > > > > >
> > > > > > > > > > > and have
> > > > > > > > > > > the decrease happen without mentioning it).  Again this is
> > > > > > > > > > > something
> > > > > > > > > > > that's
> > > > > > > > > > > described elsewhere if it's a fee, but not for a 
> > > > > > > > > > > switch-action (I
> > > > > > > > > > > think
> > > > > > > > >
> > > > > > > > > > > this will
> > > > > > > > > > > be clarified depending on how you add the by-announcement 
> > > > > > > > > > > bit).
> > > > > > > > > > > On Tue, 31 Jul 2018, Reuben Staley wrote:
> > > > > > > > > > >
> > > > > > > > > > > > I added some more shorthand and made the changes 
> > > > > > > > > > > > suggested.
> > > > > > > > > > > > Somehow I
> > > > > > > > >
> > > > > > > > > > > know
> > > > > > > > > > >
> > > > > > > > > > > > I've messed up something, though, so I'm not pending it 
> > > > > > > > > > > > just yet.
> > > > > > > > > > > > Title: Revamping movement v2
> > > > > > > > > > > > AI: 1
> > > > > > > > > > > > Author: Trigon
> > > > > > > > > > > > Co-authors:
> > > > > > > > > > > > Amend rule 2003 "Actions in Arcadia" by replacing its 
> > > > > > > > > > > > text with:
> > > > > > > > > > > >          Energy Points (abbreviated EP) is an untracked 
> > > > > > > > > > > > natural
> > > > > > > > > > > > player
> > > > > > > > >
> > > > > > > > > > > > switch.
> > > > > > > > > > > > Players can eat a quantity of apples or corn. To eat is 
> > > > > > > > > > > > to
> > > > > > > > > > > > pay a
> > > > > > > > >
> > > > > > > > > > > > fee of the stated quantity to increase your EP by one 
> > > > > > > > > > > > for
> > > > > > > > > > > > each
> > > > > > > > >
> > > > > > > > > > > > apple and three for each corn.
> > > > > > > > > > > > Players can force-feed another player a quantity of 
> > > > > > > > > > > > apples
> > > > > > > > > > > > or
> > > > > > > > >
> > > > > > > > > > > > corn. To force-feed is to pay a fee of the stated 
> > > > > > > > > > > > quantity
> > > > > > > > > > > > to
> > > > > > > > >
> > > > > > > > > > > > increase the EP of another player using the values given
> > > > > > > > > > > > above.
> > > > > > > > >
> > > > > > > > > > > > At the beginning of the week, each player's Energy 
> > > > > > > > > > > > Points
> > > > > > > > > > > > switch
> > > > > > > > >
> > > > > > > > > > > > is flipped to 0.
> > > > > > > > > > > > Any player can decrease eir Energy Points by:
> > > > > > > > > > > >
> > > > > > > > > > > > 1.  1 to move from one Land Unit to an adjacent Unit if
> > > > > > > > > > > >     their Land
> > > > > > > > > > > >
> > > > > > > > >
> > > > > > > > > > > > Types are the same and the destination is not Aether;
> > > > > > > > > > > > 2. 2 to move from one Land Unit to an adjacent Unit if
> > > > > > > > > > > > their Land
> > > > > > > > >
> > > > > > > > > > > > Types differ and the destination is not Aether;
> > > > > > > > > > > > 3. 2 to set the Land Type of a Land Unit which e owns to
> > > > > > > > > > > > either
> > > > > > > > >
> > > > > > > > > > > > Black or White.
> > > > > > > > > > > > 4. 3 to set the Land Type of a Land Unit that is 
> > > > > > > > > > > > adjacent
> > > > > > > > > > > > to the
> > > > > > > > >
> > > > > > > > > > > > Entity's current location, is of type Aether, and is
> > > > > > > > > > > > owned by
> > > > > > > > >
> > > > > > > > > > > > Agora, to an alternating Land Type.
> > > > > > > > > > > > 5. 4 to set the Land Type of a Land Unit that is 
> > > > > > > > > > > > adjacent
> > > > > > > > > > > > to the
> > > > > > > > >
> > > > > > > > > > > > Entity's current location, is of type Aether, and is
> > > > > > > > > > > > owned by
> > > > > > > > >
> > > > > > > > > > > > Agora, to either Black or White.
> > > > > > > > > > > > 6. 6 to set the Land Type of any Land Unit that is of 
> > > > > > > > > > > > type
> > > > > > > > > > > > Aether
> > > > > > > > >
> > > > > > > > > > > > and is owned by Agora, to an alternating Land Type.
> > > > > > > > > > > > 7. 3 to Stake a Land Claim on a specified Land Unit 
> > > > > > > > > > > > that is
> > > > > > > > > > > >             adjacent to the Entity's current location, 
> > > > > > > > > > > > is of type
> > > > > > > > > > > > Aether,
> > > > > > > > >
> > > > > > > > > > > > and is owned by Agora, if and only if e is active, has
> > > > > > > > > > > > not
> > > > > > > > >
> > > > > > > > > > > > staked a land claim in the current month, and has not
> > > > > > > > > > > > won a
> > > > > > > > >
> > > > > > > > > > > > land auction in the current or previous month.  When e
> > > > > > > > > > > > stakes
> > > > > > > > >
> > > > > > > > > > > > a
> > > > > > > > > > > >             land claim, the unit's land type is set to 
> > > > > > > > > > > > the
> > > > > > > > > > > > land type
> > > > > > > > > > > > of
> > > > > > > > >
> > > > > > > > > > > > eir
> > > > > > > > > > > >             choice, then is transferred to em, then e 
> > > > > > > > > > > > moves
> > > > > > > > > > > > onto that
> > > > > > > > > > > > unit.
> > > > > > > > > > > > On 07/31/2018 06:23 PM, Aris Merchant wrote:
> > > > > > > > > > > >
> > > > > > > > > > > > > I'm sorry for my lack of clarity. The proposal 
> > > > > > > > > > > > > currently says
> > > > > > > > > > > > > "Players
> > > > > > > > >
> > > > > > > > > > > > > can destroy one apple to increase eir...". Players is 
> > > > > > > > > > > > > plural,
> > > > > > > > > > > > > whereas
> > > > > > > > >
> > > > > > > > > > > > > eir is singular, so they do not agree in number. You 
> > > > > > > > > > > > > could
> > > > > > > > > > > > > change eir
> > > > > > > > >
> > > > > > > > > > > > > to their, but I was suggesting that it might be 
> > > > > > > > > > > > > clearer to make
> > > > > > > > > > > > > the
> > > > > > > > >
> > > > > > > > > > > > > subject singular. It would then change to "A player 
> > > > > > > > > > > > > can destroy
> > > > > > > > > > > > > one
> > > > > > > > >
> > > > > > > > > > > > > apple to increase eir...", because only one player is 
> > > > > > > > > > > > > destroying
> > > > > > > > > > > > > an
> > > > > > > > >
> > > > > > > > > > > > > apple. The same is also true for corn.
> > > > > > > > > > > > > Another change that just occurred to me is that you 
> > > > > > > > > > > > > should make
> > > > > > > > > > > > > it a
> > > > > > > > >
> > > > > > > > > > > > > fee. So it would be "A player can increase eir EP by 
> > > > > > > > > > > > > 1 for a fee
> > > > > > > > > > > > > of an
> > > > > > > > >
> > > > > > > > > > > > > apple". The new syntax was introduced by Proposal 
> > > > > > > > > > > > > 8055.
> > > > > > > > > > > > > -Aris
> > > > > > > > > > > > > On Tue, Jul 31, 2018 at 5:09 PM Reuben Staley <
> > > > > > > > > > > > > [email protected]
> > > > > > > > >
> > > > > > > > > > > > > wrote:
> > > > > > > > > > > > >
> > > > > > > > > > > > > > Can you explain this? I don't understand what 
> > > > > > > > > > > > > > you're saying I
> > > > > > > > > > > > > > should
> > > > > > > > >
> > > > > > > > > > > to.
> > > > > > > > > > >
> > > > > > > > > > > > > > On Tue, Jul 31, 2018, 18:00 Aris Merchant <
> > > > > > > > > > > > > > [email protected]> wrote:
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > > A playercan destroy... Eir is singular, and 
> > > > > > > > > > > > > > > you're really
> > > > > > > > > > > > > > > talking
> > > > > > > > >
> > > > > > > > > > > about
> > > > > > > > > > >
> > > > > > > > > > > > > > > one
> > > > > > > > > > > > > > > player at a time anyway.
> > > > > > > > > > > > > > > -Aris
> > > > > > > > > > > > > > > On Tue, Jul 31, 2018 at 4:16 PM Reuben Staley <
> > > > > > > > > > > > > > > [email protected]>
> > > > > > > > > > > >
> > > > > > > > > > > > > > > wrote:
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > This is something I've been meaning to do for a 
> > > > > > > > > > > > > > > > long time.
> > > > > > > > > > > > > > > > It's
> > > > > > > > >
> > > > > > > > > > > taken
> > > > > > > > > > >
> > > > > > > > > > > > > > > > from MALF. I submit and pend the following 
> > > > > > > > > > > > > > > > proposal:
> > > > > > > > > > > > > > > > Title: Revamping movement
> > > > > > > > > > > > > > > > AI: 1
> > > > > > > > > > > > > > > > Author: Trigon
> > > > > > > > > > > > > > > > Co-authors:
> > > > > > > > > > > > > > > > Amend rule 2003 "Actions in Arcadia" by 
> > > > > > > > > > > > > > > > replacing its text
> > > > > > > > > > > > > > > > with:
> > > > > > > > >
> > > > > > > > > > > > > > > > Energy Points (abbreviated EP) is an untracked
> > > > > > > > > > > > > > > > natural
> > > > > > > > >
> > > > > > > > > > > player
> > > > > > > > > > >
> > > > > > > > > > > > > > > > switch. Players can destroy one apple to 
> > > > > > > > > > > > > > > > increase
> > > > > > > > > > > > > > > > eir
> > > > > > > > >
> > > > > > > > > > > Energy
> > > > > > > > > > >
> > > > > > > > > > > > > > > > Points by one. Players can destroy one corn to
> > > > > > > > > > > > > > > > increase
> > > > > > > > >
> > > > > > > > > > > eir
> > > > > > > > > > >
> > > > > > > > > > > > > > > > Energy Points by three. At the beginning of the
> > > > > > > > > > > > > > > > week,
> > > > > > > > >
> > > > > > > > > > > each
> > > > > > > > > > >
> > > > > > > > > > > > > > > > player's Energy Points switch is flipped to 0.
> > > > > > > > > > > > > > > > Any player can decrease eir Energy Points by:
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > 1.  1 to move from one Land Unit to an adjacent
> > > > > > > > > > > > > > > >     Unit if
> > > > > > > > > > > > > > > >
> > > > > > > > >
> > > > > > > > > > > their
> > > > > > > > > > >
> > > > > > > > > > > > > > > > Land
> > > > > > > > > > > > > > > >               Types are the same and the 
> > > > > > > > > > > > > > > > destination is not
> > > > > > > > > > > > > > > > Aether;
> > > > > > > > > > > > > > > > 2. 2 to move from one Land Unit to an adjacent
> > > > > > > > > > > > > > > > Unit if
> > > > > > > > >
> > > > > > > > > > > their
> > > > > > > > > > >
> > > > > > > > > > > > > > > > Land
> > > > > > > > > > > > > > > >               Types differ and the destination 
> > > > > > > > > > > > > > > > is not Aether;
> > > > > > > > > > > > > > > > 3. 2 to set the Land Type of a Land Unit which e
> > > > > > > > > > > > > > > > owns
> > > > > > > > >
> > > > > > > > > > > > > > > > to
> > > > > > > > > > > > > > > > either
> > > > > > > > > > > > > > > >               Black or White.
> > > > > > > > > > > > > > > > 4. 3 to set the Land Type of a Land Unit that is
> > > > > > > > > > > > > > > > adjacent to
> > > > > > > > > > > >
> > > > > > > > > > > > > > > > the
> > > > > > > > > > > > > > > >               Entity's current location, is of 
> > > > > > > > > > > > > > > > type Aether,
> > > > > > > > > > > > > > > > and is
> > > > > > > > >
> > > > > > > > > > > owned
> > > > > > > > > > >
> > > > > > > > > > > > > > > > by
> > > > > > > > > > > > > > > >               Agora, to an alternating Land 
> > > > > > > > > > > > > > > > Type.
> > > > > > > > > > > > > > > > 5. 4 to set the Land Type of a Land Unit that is
> > > > > > > > > > > > > > > > adjacent to
> > > > > > > > > > > >
> > > > > > > > > > > > > > > > the
> > > > > > > > > > > > > > > >               Entity's current location, is of 
> > > > > > > > > > > > > > > > type Aether,
> > > > > > > > > > > > > > > > and is
> > > > > > > > >
> > > > > > > > > > > owned
> > > > > > > > > > >
> > > > > > > > > > > > > > > > by
> > > > > > > > > > > > > > > >               Agora, to either Black or White.
> > > > > > > > > > > > > > > > 6. 6 to set the Land Type of any Land Unit that
> > > > > > > > > > > > > > > > is of
> > > > > > > > >
> > > > > > > > > > > type
> > > > > > > > > > >
> > > > > > > > > > > > > > > > Aether
> > > > > > > > > > > > > > > >               and is owned by Agora, to an 
> > > > > > > > > > > > > > > > alternating Land
> > > > > > > > > > > > > > > > Type.
> > > > > > > > >
> > > > > > > > > > > > > > > > --
> > > > > > > > > > > > > > > > Trigon
> > > > > > > > > > > >
> > > > > > > > > > > > --
> > > > > > > > > > > > Trigon
> > > > > > > > >
> > > > > > > > > --
> > > > > > > > > Trigon
> > > > >
> > > > > --
> > > > > Trigon
> >
> > --
> > Trigon


_______________________________________________
Agora mailing list
[email protected]
https://listserver.tue.nl/mailman/listinfo/agora

Reply via email to