With apologies to G.:
Proto: Stones
Coauthors: G., Aris, nix, Trigon
[Reason: we need more uses for coins.]
Enact a new rule, power 1, title "Stones", with the following text:
{
A Stone is a unique indestructable liquid asset defined by the Rules. To
define a stone, the definition must include:
(i) A unique name;
(ii) The Escape Risk of the stone, which must be a percentage between
0% and 100% inclusive;
(iii) A Scroll, which is a document specifying the effects of the stone
(iv) Optionally, a frequency, which must be one of daily, weekly,
monthly, quarterly.
Ownership of stones is entirely restricted to Agora and players. If a
stone is owned by the Lost and Found Department, it is immediately
transferred to Agora.
The Stonekeepor is an office, and the recordkeepor of stones.
}
Enact a new rule, power 1, title "Wielding Stones", with the following text:
{
Except as otherwise specified by the rules, the owner of a stone CAN
wield it by announcement specifying any values needed to interpret the
stone's effects.
If a stone has a frequency, then it is IMPOSSIBLE to wield that stone if
it has been previously wielded in the same Agoran time interval as
indicated by its frequency (e.g. if its frequency is daily, if it has
been wielded in the same Agoran day).
When a stone is wielded, the Rule defining that stone applies the
effects in that stone's scroll.
}
Enact a new rule, power 1, title "Distributing Stones", with the
following text:
{
The Stonekeepor CAN initiate an auction for any set of stones belonging
to Agora for which an auction is not ongoing, with each individual stone
being an auction lot. The stonekeepor is the auctioneer, the currency is
coins, and the minimum bid is one coin.
The Stonekeepor SHALL so initiate an auction for a set of stones
consisting of at least one third the stones eligible for auction in a
timely fashion after publishing a Collection Notice.
}
Enact a new rule, power 1, title "Collecting Stones", with the following
text:
{
A stone is immune if it has been Granted Immunity in the past two weeks,
as specified by other rules, and there has been no intervening
Collection Notice after the grant.
Once per month, the Stonekeepor CAN publish a Collection Notice by
announcement, specifying all necessary information and choices. A
collection notice includes, for every non-immune stone not belonging to
Agora, a random choice of whether that stone escapes; it escapes with a
probability equal to its escape risk. When a stone escapes, it is
transferred to Agora. The Stonekeepor SHALL publish such a notice in a
timely fashion after the beginning of each Agoran month.
}
Enact a new rule, power 1, title "The Gauntlet", with the following text:
{
When a player makes a correct announcement that a single specified
player owns 5 or more stones, the specified player Wields the Guantlet.
When a player Wields the Gauntlet, e wins the game and all existing
stones are transferred to Agora.
}
Enact a new rule, power 1, title "The Stones", with the following text:
{
The following stones are defined, one per paragraph, with the following
format: Stone Name (Frequency, Escape Risk): Scroll.
- Power Stone (weekly, 40%): A specified player hereby buys strength 3
times on a specified unresolved Agoran Decision.
- Wealth Stone (weekly, 50%): The specified player earns 5 boatloads of
coins.
- Soul Stone (weekly, 50%): The Soul Stone is hereby transferred to the
owner of a different specified stone, then that stone is transferred to
the wielder.
- Sabotage Stone (weekly, 80%): The adoption index of a specified Agoran
decision is hereby increased by 1.
- Concentration Stone (weekly, 60%): A specified player earns the Grant
associated with eir Focus.
- Protection Stone (monthly, 70%): A specified stone is granted immunity.
}
--
Jason Cobb
Assessor, Rulekeepor
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