Hi Mattew,
Thanks very much for the information! But I still have a few problems
with this maps which ones are hart to explain now. Do you maybe have
Skype? If yes, we could maybe call each other and try to play the map
together if you want. So just let me know! 
Regards, 
Robin.

---
Robin Kipp 
MSN: [EMAIL PROTECTED]
Skypename: robinkipp
Homepage: www.anastaciaworld.de
Handy: +49(0)177/3255987


> -----Original Message-----
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf 
> Of Matthew T. Atkinson
> Sent: Thursday, February 09, 2006 12:40 PM
> To: AGRIP User and Developer discussion list
> Subject: Re: [AGRIP-discuss] Putting monsters on a map?
> 
> 
> On Tue, 2006-01-31 at 14:15 +0100, Robin Kipp wrote:
> > I heard that it's possible to put monsters on an AudioQuake map and 
> > the demo you hear after pressing S in the main menu to 
> start the game 
> > sounds like there are monsters... How can I put monsters on 
> a map?And 
> > there's another question I have: what's the difference between the 
> > demo and the full version of AudioQuake?
> end-quote
> 
> You can play singleplayer games which include monsters, as 
> opposed to the more popular multiplayer games.  Here is the 
> page thatshould be of interest in the manaul:
> 
http://docs.agrip.org.uk/audioquake/multi-page/smodes-single.html

If you've not done it before, follow the tutorial maps -- more info
here:

http://docs.agrip.org.uk/audioquake/multi-page/smodes-tutorial.html

The only difference between full and shareware games is that there are
more single player maps and enemies.

Hope this helps!


-- 
Matthew T. Atkinson <[EMAIL PROTECTED]>

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