Hi All, I've since figured out the answers to my previous questions about showing angles in degrees (azimuth); It does work in reverse to what I'd expect, but I think I understand the logic which is used so no prob... <smile>

Matthew, you'd mentioned adapting the compass to show the actual direction at spawn, would you like me to give it a go?...
I'd be delighted...

-Or would you rather I left it up to you and Sebby? The feature I'm working on presently, is one which will show if an entity is facing away from the player so that the player will know that they are not seen by the entity in their sights, so they have the element of surprise if they choose.

Any hints or suggestions or any other feedback on the idea would sure be appreciated if anyone has any thoughts on it...

  Have a great day!...

Smiles,

G-Girl


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