You'll probably want to download and install mingw and msys, then use
that to compile the sources (using the provided makefiles).
On Sun, Apr
01, 2007 at 02:14:58PM -0400, Sean Mealin wrote:
> Hi everyone;
>
> I red the manual, specifically the pages on getting the quake code and
> compiling it. Getting the code should not be too hard; I am not familiar
> with the system, but that's just a matter of playing around with it..
>
> What I need help with, is compiling the code on a windows system. I am sorry
> to say that the manual only confused me, but I really want to learn how to
> compile the quake code, so I can help out. I have Visual Studio 2005,
> running on a XP system.
>
> So, I guess in short, can someone please give directions for compiling the
> Audio Quake (or Quake) source code?
>
> Also, does anyone have any idea how to change the size of the graphics
> rendering window?
>
>
>
> Thanks very much!
>
> Sean
>
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