Hi,
  Sorry about the off topic post.
  I've got a very basic mod and mutator for unreal tournament 2004. You can 
browse the menus and load up the map you want to play in single player mode and 
access basic stats like health/ammo/compass. 
  It needs a lot of work especially giving real-time information about the 
immediate environment the player is in. If anyone wants to mess around with it 
then I can send them the source.
  Adeel


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Today's Topics:

1. Re: No sound under Linux (Christian)
2. Looking up (Ken the Crazy)


----------------------------------------------------------------------

Message: 1
Date: Wed, 09 Jan 2008 00:50:10 +0100
From: "Christian" 
Subject: Re: [AGRIP-discuss] No sound under Linux
To: [email protected]
Message-ID: <[EMAIL PROTECTED]>
Content-Type: text/plain; charset="us-ascii"

Hi Matthew,
Sorry for my late reply.
I will give this a try and see if it works or not.
I have been able to use Orca on a daily base like I can create documents using 
Openoffice Writer, Evolution for email, Firefox for browsing the web and so.
I am using Espeak as the TTS and BRLTTY.
However, some programs like administrative tools cannot be run from the menu 
you have to run them in a terminal and you have to run Orca as root.
I am not an expert on this, still learning. I have to use Windows but I try to 
use Linux more and more.
Using Window-Eyes. Orca is getting better and better from my view.
All the best and thanks,
Christian
On 2007-12-27 at 23:44 Matthew Tylee Atkinson wrote:

>On Mon, 2007-12-24 at 00:06 +0100, Christian wrote:
>> I have just installed the latest version of AQ under the latest test
>> version of Debian. However, I have no sound.
>. . .
>> Installed eflite with
>> apt-get install eflite
>
>This could be because ESD (the GNOME sound daemon) is running -- try
>running killall -9 esd in a terminal a few times, until you get the ``no
>such process'' message, then try running AudioQuake and let us know if
>that works.
>
>Hope this helps!
>
>
>P.S. Do you find Orca sufficient to get your work done in GNOME? How
>does it compare to VoiceOver or HAL/Window-Eyes/JAWS? I suspect it
>still has a long way to come, but as it sounds like you are using it, it
>seems to have come a long way since last I investigated it.
>-- 
>Matthew Tylee Atkinson 
>_______________________________________________
>AGRIP-discuss mailing list
>[email protected]
>http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss





------------------------------

Message: 2
Date: Wed, 9 Jan 2008 03:32:01 -0500
From: "Ken the Crazy" 
Subject: [AGRIP-discuss] Looking up
To: "AGRIP User and Developer discussion list"

Message-ID: <[EMAIL PROTECTED]>
Content-Type: text/plain; charset="iso-8859-1"

When I used to play Accessible quake, I could tap the a and q keys to look up 
and down. I can still do this, but it looks all the way up and all the way 
down--it doesn't look up and down in increments anymore. Could someone please 
explain? Also, where are the models for the game kept? I want to remove them 
all and reinstall--though I've completely removed the whole folder and 
uninstalled then reinstalled and I'm still getting the non-standard player-eyes 
model detected bug and the game still isn't running mods.

Ken Downey
President
DreamTechInteractive!
And,
Blind Comfort!
The pleasant way to experience massage!
It's the Caring
without the Staring!


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