Just as a quick addendum, I actually think you can eliminate the plus signs in the later example in my last note, below. I.E. You could call the aliases simply "Grapple" and GrappleStop"
I believe the plus and minus signs are only used for aliases which have differing actions for a press of a key and its release. Does this make sense? I haven't written any aliases in a bit, so please excuse me if this is a bit off! lol! -And please, if anyone else is clearer on this, please do feel free to chime in?… Thanks so much and once again, HTH!… Smiles, Cara :) On Mar 11, 2008, at 6:42 PM, Cara Quinn wrote: > Hi Darren; > > The first two lines which start with the word, alias, assign the > name Grapple to perform the action of triggering an impulse. The plus > before the first instance of Grapple means that the impulse it > triggers will happen when the key you assign it to is pressed. The > next alias, with the minus sign in front of the word Grapple, means > that it's impulse will be triggered when the key you've just pressed, > is released. > > the next line, which starts with the word, bind, means that you'll > bind a key you like, on your keyboard, to trigger the alias with the > plus sign and the word Grapple. So to make this simple, Here's what > would happen during a game, if you'd bound these commands to your X > key. > > During the game, you press the letter X. The +Grapple alias is > called, and impulse 24 is triggered, which fires the Grappling hook. > Now, you let up on the X key. The alias which is labeled -Grapple is > then called, which triggers impulse 25, which releases the hook. > > So basically the only thing in that code that you'd need to change > would be the little bit surrounded by brackets in the line that begins > with the word bind. I.E. it might look something like this: > > bind x "+Grapple" > > Does this make sense? > > If you wanted to fire the hook with one key and release it with > another, you would change the name of the -Grapple alias to something > else with a plus sign before it, as in; "+GrappleStop" and then add > another bind line to call the other alias, as in: > > bind x "+Grapple" > bind y "+GrappleStop" > > In this case, the X key would call the +Grapple alias, and fire the > hook with impulse 24, and the y key would call the +GrappleStop alias > and release the hook with impulse 25. > > In the case of apostrophe and semicolon, you may actually need to > use the words apostrophe and semicolon rather than their symbols, but > you could try using the symbols first to see if it works. It can be a > bit picky sometimes. <smile> > > Anyway, I hope this makes sense and please do feel free to write > back if it doesn't quite. K?… > > Have an awesome evening and best of luck!… > > Smiles, > > Cara :) > > > On Mar 10, 2008, at 12:44 AM, Darren H wrote: > >> Hi Cara >> I don't understand this, I'm not a programmer, lol. >> >> I assume we replace alias with something? >> >> So, for example, what would I enter into the config if I >> want to shoot the grappling hook with the semi-colon, and >> release it with the apostrophy. >> >> Also, is there a look up and look down impulse, might be >> handy for stopping jet pack attacks. >> >> Cheers >> Darren >> ----- Original Message ----- >> From: "Cara Quinn" <[EMAIL PROTECTED]> >> To: "AGRIP User and Developer discussion list" >> <[email protected]> >> Sent: Monday, March 10, 2008 1:15 AM >> Subject: Re: [AGRIP-discuss] Keybinding - grappling hook >> >> >> Here's the syntax for what you've asked. >> >> >> alias +Grapple "impulse 24" >> alias -Grapple "impulse 25" >> bind [your favorite key] "+Grapple" >> >> >> Place the above three lines of code in either your mod.cfg, >> autoexec.cfg or config.cfg files. If you want this to work >> while >> running JQ locally (on your own machine) then the mod.cfg >> file is the >> one in which to paste the code. If you want this keystroke >> to be >> available in any game you play, including online games, then >> place the >> above code in either autoexec.cfg or config.cfg. >> >> Also, you can change the word Grapple listed above to >> anything you'd >> like, as long as you change it in all instances. I.E. >> change it >> three times. Does this make sense?… >> >> As well, you'll need to assign [your favorite key] to a >> key on your >> keyboard. and eliminate the brackets around it. Actually >> for >> simplicity's sake, I'll suggest that you simply place this >> code in >> config .cfg for all games, and avoid autoexec.cfg, as you'd >> need to >> change the syntax ever so slightly! lol! >> >> Anyway, blah blah blah, and HTH and have a great rest of >> your >> weekend!… >> >> Smiles, >> >> Cara :) >> >> >> On Mar 9, 2008, at 12:08 PM, lenin wrote: >> >>> Hello >>> >>> I need some help adjusting the keys to the grappling hook. >>> Is it >>> possible >>> that whether i press the key the hook is launched and if i >>> release >>> the key >>> again, it's retracted? Please give me the syntax to solve >>> this >>> problem. >>> >>> Thanks >>> >>> Tschapajew >>> _______________________________________________ >>> AGRIP-discuss mailing list >>> [email protected] >>> http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss >> >> --- >> View my Online Portfolio at: >> http://www.onemodelplace.com/CaraQuinn >> >> _______________________________________________ >> AGRIP-discuss mailing list >> [email protected] >> http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss >> >> >> _______________________________________________ >> AGRIP-discuss mailing list >> [email protected] >> http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss > > --- > View my Online Portfolio at: > http://www.onemodelplace.com/CaraQuinn > > _______________________________________________ > AGRIP-discuss mailing list > [email protected] > http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn _______________________________________________ AGRIP-discuss mailing list [email protected] http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss
