Just as a quick addendum, I actually think you can eliminate the  
plus signs in the later example in my last note, below.  I.E.  You  
could call the aliases simply "Grapple" and GrappleStop"

   I believe the plus and minus signs are only used for aliases which  
have differing actions for a press of a key and its release.  Does  
this make sense?

   I haven't written any aliases in a bit, so please excuse me if this  
is a bit off!  lol!  -And please, if anyone else is clearer on this,  
please do feel free to chime in?…

   Thanks so much and once again, HTH!…

Smiles,

Cara  :)


On Mar 11, 2008, at 6:42 PM, Cara Quinn wrote:

>   Hi Darren;
>
>   The first two lines which start with the word, alias, assign the
> name Grapple to perform the action of triggering an impulse.  The plus
> before the first instance of Grapple means that the impulse it
> triggers will happen when the key you assign it to is pressed.  The
> next alias, with the minus sign in front of the word Grapple, means
> that it's impulse will be triggered when the key you've just pressed,
> is released.
>
>   the next line, which starts with the word, bind, means that you'll
> bind a key you like, on your keyboard, to trigger the alias with the
> plus sign and the word Grapple.  So to make this simple,  Here's what
> would happen during a game, if you'd bound these commands to your X  
> key.
>
>   During the game, you press the letter X.  The +Grapple alias is
> called, and impulse 24 is triggered, which fires the Grappling hook.
> Now, you let up on the X key.  The alias which is labeled -Grapple is
> then called, which triggers impulse 25, which releases the hook.
>
>   So basically the only thing in that code that you'd need to change
> would be the little bit surrounded by brackets in the line that begins
> with the word bind.  I.E. it might look something like this:
>
> bind x "+Grapple"
>
>   Does this make sense?
>
>   If you wanted to fire the hook with one key and release it with
> another, you would change the name of the -Grapple alias to something
> else with a plus sign before it, as in; "+GrappleStop" and then add
> another bind line to call the other alias, as in:
>
> bind x "+Grapple"
> bind y "+GrappleStop"
>
>   In this case, the X key would call the +Grapple alias, and fire the
> hook with impulse 24, and the y key would call the +GrappleStop alias
> and release the hook with impulse 25.
>
>   In the case of apostrophe and semicolon, you may actually need to
> use the words apostrophe and semicolon rather than their symbols, but
> you could try using the symbols first to see if it works.  It can be a
> bit picky sometimes.  <smile>
>
>   Anyway, I hope this makes sense and please do feel free to write
> back if it doesn't quite.  K?…
>
>   Have an awesome evening and best of luck!…
>
> Smiles,
>
> Cara  :)
>
>
> On Mar 10, 2008, at 12:44 AM, Darren H wrote:
>
>> Hi Cara
>> I don't understand this, I'm not a programmer, lol.
>>
>> I assume we replace alias with something?
>>
>> So, for example, what would I enter into the config if I
>> want to shoot the grappling hook with the semi-colon, and
>> release it with the apostrophy.
>>
>> Also, is there a look up and look down impulse, might be
>> handy for stopping jet pack attacks.
>>
>> Cheers
>> Darren
>> ----- Original Message -----
>> From: "Cara Quinn" <[EMAIL PROTECTED]>
>> To: "AGRIP User and Developer discussion list"
>> <[email protected]>
>> Sent: Monday, March 10, 2008 1:15 AM
>> Subject: Re: [AGRIP-discuss] Keybinding - grappling hook
>>
>>
>> Here's the syntax for what you've asked.
>>
>>
>> alias +Grapple "impulse 24"
>> alias -Grapple "impulse 25"
>> bind [your favorite key] "+Grapple"
>>
>>
>> Place the above three lines of code in either your mod.cfg,
>> autoexec.cfg or config.cfg files.  If you want this to work
>> while
>> running JQ locally (on your own machine) then the mod.cfg
>> file is the
>> one in which to paste the code.  If you want this keystroke
>> to be
>> available in any game you play, including online games, then
>> place the
>> above code in either autoexec.cfg or config.cfg.
>>
>> Also, you can change the word Grapple listed above to
>> anything you'd
>> like, as long as you change it in all instances.  I.E.
>> change it
>> three times.  Does this make sense?…
>>
>>  As well, you'll need to assign [your favorite key] to a
>> key on your
>> keyboard.  and eliminate the brackets around it.  Actually
>> for
>> simplicity's sake, I'll suggest that you simply place this
>> code in
>> config .cfg for all games, and avoid autoexec.cfg, as you'd
>> need to
>> change the syntax ever so slightly!  lol!
>>
>>  Anyway, blah blah blah, and HTH and have a great rest of
>> your
>> weekend!…
>>
>> Smiles,
>>
>> Cara  :)
>>
>>
>> On Mar 9, 2008, at 12:08 PM, lenin wrote:
>>
>>> Hello
>>>
>>> I need some help adjusting the keys to the grappling hook.
>>> Is it
>>> possible
>>> that whether i press the key the hook is launched and if i
>>> release
>>> the key
>>> again, it's retracted? Please give me the syntax to solve
>>> this
>>> problem.
>>>
>>> Thanks
>>>
>>> Tschapajew
>>> _______________________________________________
>>> AGRIP-discuss mailing list
>>> [email protected]
>>> http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss
>>
>> ---
>> View my Online Portfolio at:
>> http://www.onemodelplace.com/CaraQuinn
>>
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>
> ---
> View my Online Portfolio at:
> http://www.onemodelplace.com/CaraQuinn
>
> _______________________________________________
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