Hi there.
Well have been having a play with lDL, very very impressive. Really straight
forward
and has so much potential. really awesome stuff. Only come across one
problem so
far and its probably me missing something
i have three  rooms with a corridor connecting them, i want stairs in the
corridor
leading down west to east so my code is as follows.
<room id='co1' size='vsmall large small'>
<item type='monster_dog' pos='n' />
<con wall='n' type='door' target='admin' /><item type='item_armorInv'
pos='s' />
</room>
<room id='stairwell' size='vlarge vsmall big'>
<con wall='w' target='co1' pos='t' type='door' elevtype='stairs' extent='+'
/>
<con wall='e' target='storeroom' />
</room>
<room id='storeroom' size='xhuge'>
</room>
when i compile it it comes up with
AtributeError 'NoneType' object has no atribute y.
It seems to b some problem with the connection between the stairwell and the
storeroom.
tried a few different things but not sure whats going on here.
This is a fantastic development in audio games i think and i really hope it
can be
continued beyond the testing period.
cheers
matt
Matthew McLaren
Band Myspace:
http://myspace.com/cicileutheband
Band Mailing list for latest info:
http://cicileu.notifylist.com/
Band Email:
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MSN:
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Skype: mattymc2

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