On Fri, 2008-04-25 at 16:50 -0700, Zachary Kline wrote:
>     I have the Reaper Bot here, and was interested in perhaps replacing the 
> existing bot code with it if that's possible.  I'm not sure how I'd go about 
> doing that, though.  It's a progs.dat file...

The reaper bot -- you have certainly been doing some research!

You can't use progs.dat files alas, because they contain a whole set of
compiled gamecode (i.e. the bot and everything else).  What you need to
get hold of is the source QuakeC files (.qc files) and compile those
together with the AQ QuakeC source code.

I would be happy to give you more information on this (the development
manual at docs.agrip.org,uk may help but needs a lot of updating) after
the coming week as I have to concentrate on LDL until then.

Perhaps if the Reaper Bot works out favourably for the community, you
could add it to the standard AQ gamecode eventually (we welcome
contributions).

Sorry I can't be of more help immediately but I do hope I can be soon.

best regards,


-- 
Matthew Tylee Atkinson <[EMAIL PROTECTED]>

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