Hello list

I have written a level in ldl but can't compile it. Here the source code:

<map name='Tunnels of cruelty' style='base'>
<room id='tunnel_1' size='med huge med'>
<con wall='e' target='long_tunnel_1' pos='bl' />
<con wall='e' target='long_tunnel_2' pos='b' />
<con wall='e' target='long_tunnel_3' pos='br' />
</room>
<room id='tunnel_2' size='med huge med'>
<con wall='w' target='long_tunnel_3' pos='bl' />
<con wall='w' target='long_tunnel_2' pos='b' />
<con wall='w' target='long_tunnel_1' pos='br' />
</room>
<room id='long_tunnel_1' size='huge med med'>
<item pos='c' type='info_player_start' />
<con wall='e' target='tunnel_2' pos='b' />
<con wall='w' target='tunnel_1' pos='b' />
</room>
<room id='long_tunnel_2' size='huge med med'>
<con wall='e' target='tunnel_2' pos='b' />
<con wall='w' target='tunnel_1' pos='b' />
</room>
<room id='long_tunnel_3' size='huge med med'>
<con wall='e' target='tunnel_2' pos='b' />
<con wall='w' target='tunnel_1' pos='b' />
</room>
</map>
what is wrong with this?

The error message reads:

H:\audioquake\AudioQuake\ldl>mkmap tunnels_of_cruelty
Transforming your XML file into a .map file...
Compiling into a .bsp file...
vising the map a failed.  I'll run the program with output turned on so you 
can
read the error messages.  Please copy the entire console output to the 
AGRIP-dis
cuss mailing list so we can fix the bug.

---- vis ----
testlevel = 4
LoadPortals: couldn't read tunnels_of_cruelty.prt
No vising performed.

Please help me


Regards

Tschapajew 

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