Is the -nomauth switch passed to the server, or to the zquake program itself?
On 4/10/11, Eilers Christoff <[email protected]> wrote: > Hi, > > If you're using the last version of the program engine, it's pretty simple > to connect to your own server... but you have to find it, it took me some > time to fix, too. I suppose that, if your friends try to connect, they will > succeed. The only one that cannot connect is you. Well, type just connect in > the console and you'll see why. In fact, the connect command, since the > using MAUTH version is active, needs 2 parameters in order to work, in stead > of one. I don't know why it is still so even with the -nomauth option > specified, but the problem also does appear for maps downloading and such, > so... Well just type this to connect to your local server: > connect localhost localhost > Where the first localhost is the required by the command master server... > Normally, it will work without any problems. > > I hope I could help you. > > Take care, > Chris > > _______________________________________________ > AGRIP-discuss mailing list > [email protected] > http://lists.agrip.org.uk/mailman/listinfo/agrip-discuss > _______________________________________________ AGRIP-discuss mailing list [email protected] http://lists.agrip.org.uk/mailman/listinfo/agrip-discuss
