Hi Matth,

well done. Definitly.
What's that SetupTools thing? Does it not come along with CXFreeze?

As for the Windows installer, I could help you. I've already written a
Ino Setup script, which I use to use to compile installers for French
people. It works quite good, though it doesn't download anything for
now. Honestly it'd be ways easier for people to have a standalone
installer, but yeah. That's another point, and I assume there are
license issues. Just like about owning Quake's data files. ... Come
on, almost 20 years later, they still sell them for $45 or something.
Anyway.

Talk to ya later.

Cheers,

Chris

2013/10/14, matatk <[email protected]>:
> A few things I forgot last night :-).
>
> 1. You still need the MacOS directory from AudioQuake.app/Contents/ within
> the Mac version of AudioQuake in order to build on Windows (as this comes
> with all the maps, sounds and other data files).  You can find the latest
> build, "AudioQuake.app.zip", of that in the Dropbox folder I linked to last
>
> night.
>
> 2. I will be working on some system to get those files in the right places
> for Windows -- maybe using the setup.py script and expanding it to also
> download those files.  The more we can get into setup.py the better, as
> it's cross-platform, meaning that we only need a single build system for
> Mac and Windows (and Linux again in future perchance).
>
> 3. You can't yet compile the QuakeC compiler, zqcc, on Windows but I'll be
> working on it soon.
>
> 4. I have been and will be keeping all these notes together so that when I
> actually have it working, I can update the documentation for you all, so
> that it's easy for you to all follow those steps.  It would be really good
> if, at that point, we could get some intrepid folk amongst you to try out
> the steps (which will, invariably, not work for everyone at the outset, but
>
> we'll get there).
>
> 5. I have not forgotten about LDL; I will be applying the same stuff to
> that ASAP as I think it's the main selling point of AudioQuake these days
> from an external interest point of view!
>
> 6. Thanks to Christoff Eilers for already going through some of the initial
>
> Windows stuff with me and highlighting a Launcher issue with paths and some
>
> problems that occur on XP.
>
> I think that's it for now!
>
> Cheers,
>
>
> Matthew
>
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