Hello,

We're writing a program that deals with highly parallel network IO, mostly 
but not only HTTP (using Spray for the HTTP parts).

We needed an internal abstraction for async IO streams. Right now we're 
using play-iteratee with ByteString. This causes some trouble at the 
interfaces between this idiom and actors, but we can't use pure actors. 
Spray and akka-io are lacking an idiom to handle back pressure, compose 
pipelines (with type information), and a library of common pipeline parts.

I understand that a new paradigm called Akka Reactive Streams is in the 
works to handle just these requirements, and will be part of akka 2.4. 

Has anything been published publicly about the design of RS (incl. code)? 
For instance, is it actor-based, or future-based like Iteratees or 
Observables, or some mix of the two? If actor-based, how does it interact 
with typed actors, with the existing ack/nack paradigms of akka-io, etc? 
How does it avoid the overhead of passing a message to successive actors in 
a pipeline when we really just want to combine a series of pure functions? 
Etc.

I would love to know more. At the very least, we could design our code 
today in a way that would make it easier to migrate to RS in the future.

Thanks!

Daniel Armak

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